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Third They go off and make millions in a new age battle brothers boy band
Fourth The BBBB all die in a plane crash in the mountains
Edit - There are other endings based on status and time.
Early retire, begger
Mid first event 1500-2500 rep retire and group dies with new leader
After first event win band breaks up and lives a good life
Legendary rep retire, have yet to do this one.
Correct me if I'm wrong anyone.
Edit - It may also factor in evil / good battle brothers in party for their personal endings.
Yes.
The better ending is that your company persists. The best ending is that you become a legendary company and people come sniffing around either for a slice of your accumulated wealth or advice on running their own mercenary bands. In the latter, you tell the guy it is a racket and not to even try, since it was mostly luck rather than skill.
It doesn't really; the sellsword who was described as a ♥♥♥♥♥♥♥ prick goes on start his own company and occasionally team up with the player company. The turncloak who dipped out of service due to butthurt goes crowd-surfing over the orc battle line in one fight and becomes a legend because of it. I don't know what "good" outcomes are for hedge knights and raiders. The non-military backgrounds tend to retire and buy lands for their good endings, even if the company's end is a bad one.
On the opposite side, it is possible, even in a good ending, for your second-in-command to send you a message saying he started his own company but desperately needs help in running it. By time you follow up, since the letter is a year old by time you see it, his company has been annihilated. Actually, even in a good ending, your guys can have personal bad endings; my long-term miner (he didn't have much of a fatigue penalty due to background) went back into the mines until a collapse left him missing and the turncloak ran from a fight and got beheaded by goblins even though my company persisted.
If you retire immediately or shortly after successfully fighting one of the crises, you'll get the persist ending (unless renown is high enough for the best ending). However, if you then play on and gain more crowns, higher renown etc., it's possible to retire and get the break-up ending (this may or may not be because of a new crisis having emerged and being still in progress).
The "retire from your legendary company" bit is misleading, since "Legendary" renown isn't high enough to get that ending. You need to get to "Invincible" renown for that ending (and the "ambition" to reach that level even refers to becoming "legendary", even though the company renown at that point is already "legendary").