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Fordítási probléma jelentése
It also makes no sense, from an in-game perspective. You're the company's Captain, and you control the purse strings. Any man who'd dare go against you would be fired. Just try telling your boss at work you're gonna beat up Bob the Prick because he tried putting laxative in your coffee. You'd get fired in an instant, despite Bob being the guilty party.
Then there's the swordmaster debuff event.
Then there's the caravan event where you free a supposed noble, only for it to (sometimes) turn out he's a liar, and he disappears in the city once you arrive. Personally, I'd be fine with it if you could slit the liar's throat, or maybe even recruit him to pay off his debt to the company.
But no.
The game flips you a bird, and there's nothing you can do.
Whoever thought this pointless randomness was a good idea needs to rethink their design philosophy.
For our commander not being part of the fighting brothers I had hoped for a skill-system that would have allowed us to level up our background persona with perks that imrpove his social skills and leadership for exactly these situations.
There is no 'right' answer, it's all RNG.
I had the exact same scenario and answered the same as the OP and my killer was fine, and a few people were dissatisfied.
The world continues to revolve on its axis.
Real men split men with Mansplitter and display the absence of airbags in their cars, prepared to die :)
Even worse if it is a no-choice-choice.
By making the result random or semi-random, you can just go with your morality and forgive or don't forgive as you see fit - the game will do as it will anyways.
Int his little narrative roleplay our commander does not even improve if he had dealt with the same issues half a dozen times.
At that point this is no roleplay narrative for me anymore but just a prompt that annoyingly enough requires me to randomly klick something so it can do its dice roll I have no influence over.
Justice was served, just not how you wanted.
Many that live deserve death. And some that die deserve life. Can you give it to them? Then do not be too eager to deal out death in judgement.
Maybe just don't hire them? I mean, just read their bio. They're clearly shady characters. Jesters are pretty good for that role. The only negative event associated with them that I'm aware of is the one where they try to juggle flails and hurt themselves badly. But you can totally ask them not to do that.
I'm now thoroughly intimidated.