Battle Brothers

Battle Brothers

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corrupti0N Mar 23, 2017 @ 9:24am
Mass level 3 Nachzehrer
So I just encountered a contract with 9 Level 3 Nachzehrers. They basically ate all my brothers and I was left to fight 3 vs 20. Anyone find a solution to this?
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Showing 16-30 of 30 comments
The Iron Duke Mar 23, 2017 @ 11:49pm 
They take some digestion damage every round they are in the Nach's stomach. Eventually they get completely digested if that damage drops their hp to 0.
IspartaPratapon Mar 23, 2017 @ 11:54pm 
How much damage have you noted? I've had some bros in their bellies but they didn't take too much damage, but then again I may have failed to notice as they're HP monsters. Perhaps it starts after the first or second round in their gut?
Sendos Mar 24, 2017 @ 12:18am 
On a slightly related note, how long do the devoured life brothers stay in the level 3 nachzehrer before they're fully digested, assuming your men do not flee or die? Or is it indefinite for the duration of the fight?

If I remember well, the game was patched to prevent bloated nazhzehrers from fleeing with your devoured mercs.
rapsdjff  [developer] Mar 24, 2017 @ 1:44am 
There's no damage each turn when being devoured. There is some damage applied once, but never enough to kill a character. A devoured character will stay in a Nachzehrer's belly for the duration of combat or until freed. Ending combat in any way without freeing the character first will spell death for them.
The Iron Duke Mar 24, 2017 @ 8:59am 
I swear I had a guy fully digested and he ate a second one. Could have been mistaken :)
Last edited by The Iron Duke; Mar 24, 2017 @ 8:59am
ChrisG Mar 24, 2017 @ 9:56am 
Originally posted by rapsdjff:
There's no damage each turn when being devoured. There is some damage applied once, but never enough to kill a character. A devoured character will stay in a Nachzehrer's belly for the duration of combat or until freed. Ending combat in any way without freeing the character first will spell death for them.


It would be nice if we get some loot from the bellies of these beasts. Like money, or non digested armor.
Calcobrena Mar 24, 2017 @ 1:08pm 
I had a similar fight; 25 Nach's, with 10 lvl 3's and 8 lvl 2's. I reloaded a few times and the only way I was able to finally win was to find good terrain that created 2 separate choke points using spear wall/push tactics with supporting polearms/bows. They would walk the long way around anytime there was an opening. I was lucky that I was in a forest for this.

This was the hardest fight I've ever had; 25 orc warriors would have been easier.
Sarissofoi (Banned) Mar 24, 2017 @ 1:10pm 
It wuld be nice if their devaour attack wasn't 100% chance to hit.
Drewsko May 21, 2017 @ 7:49pm 
they seem to heal when they back off with your merc in their belly. Very grose and annoying!
Malarky May 24, 2017 @ 9:44am 
God I hate those critters. I always avoid them...too much pain for whatever gain they offer.
Malarky May 24, 2017 @ 9:45am 
I'll have to see that digested brother animation someday!
Macdallan May 24, 2017 @ 4:26pm 
I don't mind fighting them if I have a good setup, but they seem a bit too good in large groups. They can take someone completely out of the fight with one action, plus fully heal by eating anything that died. Their health pool, or damage reduction, or maybe both, seems to increase every time they eat, too.

Some balances could be a heal over time plus a size increase, or an instant heal, but not both size and insta-heal, along with reduced mobility with each incresed size. Make them even easier to hit when they get bigger, but harder to pull or push around because they really look like they become quite huge.

I dunno, I know this game's supposed to be hard, but sometimes it seems over the top, expecially with the power creep, or "scaling" that goes on mid-game. I can never find fair fights anymore, I'm always outnumberd and/or outgunned.

I should be able to field troops equal to the maximum number of enemies I can face in any given fight. That would take some of the bite out of these scenarios where you're supposed to fight 15 or 20 enemies.
Calcobrena May 24, 2017 @ 4:36pm 
One solution to fighting mass level 3's (aside from massive dmg and spearwalling) is to have a few shield brothers with the taunt perk; it prevents them from using devour. Hold the line with taunt and find some good chokepoints.
Sathra May 24, 2017 @ 4:38pm 
Its just health pool. Lvl 3 have about as much or more health than an orc Warlord (more I think). They get slower too.

As for fighting them, keep in mind that they can't heal injuries and can't swallow non-player units (including dogs). Also need to start a round next to someone to do so. So you can drop a dog and use rotation, shield bash/repel/goblin crossbow, etc. Also mace stun and 2H hammer stagger are also useful.
Its costs 6 or 7 AP for them to Feast as well. So tactically I assume that multiple people will get swallowed and try to delay that/horribly injure the lvl 3's/make sure they swallow those I can do without for a turn or 2.
Macdallan May 24, 2017 @ 4:47pm 
Originally posted by Calcobrena:
One solution to fighting mass level 3's (aside from massive dmg and spearwalling) is to have a few shield brothers with the taunt perk; it prevents them from using devour. Hold the line with taunt and find some good chokepoints.

I'm starting to hear more and more uses for taunt - like keeping those darn vampires in one place long enough to actually HIT them a few times.

Perhaps I just need to change my tactics a bit more.
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Date Posted: Mar 23, 2017 @ 9:24am
Posts: 30