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Would love to help, but ain't got sh*t's worth of experience in programming or coding :v
I think so too! But I fear they won't include som balancing mechanic so the game won't just get easier.
I would also be interested in some kind of "forced" recruits so no choice at all so I would be forced to play with interesting backgrounds and traits :)
Of course! I know many that do! It's probably my control issue that screams high. I don't mind when i get randomly sucky or great recruits in Rimworld, but I dislike when I get a choice of recruit, but it's a " lottery" where I cannot make a basic selection of whteher people are fat, small and so on. I am not playing the realistic card here really, I just dislike that :)
Always fun to try a different approach, although if one do not get annoyed with the lack of control and choice in the recruitment phase, the game is likely balanced better playing as intended.
Thanks! Although... if you COULD program you and I might dream up a mod even more interesting for more ;)
Thanks for th input regardless.
Don't worry, you're not the only one, there was a discussion at some point last year and i remember quite a few(myself included) wanting either a complete removal of the RNG involved in recruiting or at least a way to see what they get. It doesn't really even make sense within the context of the game, that we can get "screwed" on some recruits with things like them being "fat" or other obviously visible negative traits. I'd love to have the choice to pay for a preview of their traits or something. I don't really get the argument that it'd make the game easier, look at Darkest Dungeon, you can see what you get and it does not make the game easier in any way imho.
Sounds promising!
About the game getting easier: It wouldn't get easier by default just because you have a choice in recruits, it's all about balancing. But if the game relies on people needing to play with sucky recruits or scum them with money to get reasonable ones, then perhaps that makes the game more difficult. I believe, however, that most savescum to avoid this annoyance, so a reveal mod would mostly save time.
Well i for one don't savescum recruits, mostly because i'm too lazy to do it. What bothers me is that it's simply "unrealistic" to not notice certain things about characters you're recruiting, it should at least come up in the small bio or something, your character is crippled not brain damaged :)
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