Battle Brothers

Battle Brothers

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Oska Apr 20, 2017 @ 5:17pm
How the hell are you meant to defeat the goblin city
12 v 47 troops, 3 shamans 3 overlords, 9 archers, 12 wolves the rest grunts like how
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Showing 1-15 of 25 comments
Oska Apr 20, 2017 @ 5:24pm 
It's just not fair for our company to be maxed at 12 when goblins can have 47 guys, ike I'm playing on vetran it's just ridiculously impossible
tkbb_ Apr 20, 2017 @ 5:29pm 
I tried this location on my first playthrough on day 150++ (forest terrain) and learned you need pathfinder and recover on your brothers. Their abilities let you run out of fatigue pretty quick and your stuck getting out of plants etc.

Made it in 4 tries without recover to around round 8 with 20-25 goblins left and my company in big trouble. So if you cant find a way to do it without loosing half your company i guess you have a couple of choices:

1. Grind some more levels and gear
2. Kill as many you can and retreat, heal, come back later and kill the remaining goblins.
3. Restart and build a better company (what i am trying to do :))
Oska Apr 20, 2017 @ 5:34pm 
I have a full front row of shields, (300 coat of plantes and full helm on all but 1 ) quick draw, lvl 12 2h great swords and a backline of 90 range archers and I got to 15 goblins left lol with half my company slaughtered so cant be worth it
tkbb_ Apr 20, 2017 @ 5:41pm 
When you search youtube for the big fight locations in battle brothers you will find that many of those will show battles with lvl 20+++ brothers. I tried it too with lvl 10-14 brothers and its probably not enough for these engame locations. I found a video with lvl 30 something brothers and these all had around 20 defense more than my guys and of course 100+ melee skill and fatigue .. :)
Oska Apr 20, 2017 @ 5:42pm 
Wow ♥♥♥♥ okay, I semi like that it gives me an objective, the only time I get sick of these sort of games is when I don't have an objective like (Get everyone in heavy armour or aquire that sword) know what mean?
You seem to have both the gear and Level so the question is how the hell can't you not beat it
Oska Apr 20, 2017 @ 6:39pm 
Veteran, the wolves swarm from all sides, I always die with killing 37 of those ♥♥♥♥♥♥♥ leaving 10 left, the vines trap my soldiers
BlackKatana Apr 21, 2017 @ 12:07am 
you need at least 6 badass archer in battle try to go high grounds kill their archers first then enemy will come for you if you can shoot shaman or overseer shoot it look for the enemy morale dont shoot fleeing enemy
Oska Apr 21, 2017 @ 12:39am 
That's what I did originally but the thing is, because they have 47 guys, half of them come from one side and half the other so It's really difficult

Originally posted by BlackKatana:
you need at least 6 badass archer in battle try to go high grounds kill their archers first then enemy will come for you if you can shoot shaman or overseer shoot it look for the enemy morale dont shoot fleeing enemy
mrbunnyban Apr 21, 2017 @ 1:21am 
Would you like some examples of folks doing it? Imz frozen has a battle vs 45 goblins

Edit: Btw, did you fight at night? Did you bring dogs?
Last edited by mrbunnyban; Apr 21, 2017 @ 1:26am
Azov Apr 21, 2017 @ 1:58am 
Originally posted by tkbb_:
I tried this location on my first playthrough on day 150++ (forest terrain) and learned you need pathfinder and recover on your brothers. Their abilities let you run out of fatigue pretty quick and your stuck getting out of plants etc.

Made it in 4 tries without recover to around round 8 with 20-25 goblins left and my company in big trouble. So if you cant find a way to do it without loosing half your company i guess you have a couple of choices:

1. Grind some more levels and gear
2. Kill as many you can and retreat, heal, come back later and kill the remaining goblins.
3. Restart and build a better company (what i am trying to do :))

step 2 reduces the reward. I once killed half of the enemies in the lair, retreated, came back to finish the job and only got a small reward that is worth the half of troops that I killed.. I asked in forums and ppl said this is true.
13obo Apr 21, 2017 @ 2:02am 
That's true and I've seen it as well.

However, the ultimate question is do you still get the emperor set that drops within Black Monolith / Goblin city if you retreat and finish the battle later?
Lampros Jul 2, 2017 @ 11:04am 
I did it just now on Expert Ironman with no retreating and with no losses. It's a ♥♥♥♥♥ of a fight, and I did it on my first ever try. I was not prepared since I did not know I was stumbling into one, hence no dogs, and I didn't have my "A" team. But it was day 496, and my guys were mostly level 20-27 (some were in the mid-teens, with lowest being 14), and I was well-equipped. A few things that seemed to have been critical on my behalf - though I have done this fight only once, so we are dealing with a small sample. First, it was forest, so bad terrain, but having Pathfinder on everyone except the 2H damage dealers (all of whom compensated with Adrenaline) nullified the terrain issue. I can confidently say that there is no way I could have done this without any losses without Pathfinder in a forest; and I suspect the same for swamps or mountains. So Pathfinder was essential. Second, having lots of 2H damage dealers was significant, because Goblins go down in one hit, and 2H swords and 2H hammers can take two or three per swing, target-permitting. (Relatedly, I do not like 2H axes, and this fight confirmed their lack of viability late-game, because there was no way I could have used their AoE efficiently in a compact space like a forest. Also, I do not believe Killing Frenzy or any damage modifying Perks are needed late-game, because you have unique weapons that compensate.) Third - and this was mostly luck - I was able to take down 2 Shamans very quickly, and the other remaining 2 appeared very late in the fight (pathing issues in a forest?). So I didn't have to deal with any Shamans for the majority of the fight (the first 2 Shamans went down in the first two turns - they came forward too far, and the 3 archers focus fired on them).

Now onto the Black Monolith - another fight I've not done before. Of course, I cannot even find it...
Last edited by Lampros; Jul 2, 2017 @ 11:06am
gazomierz Jul 3, 2017 @ 1:22am 
Well, it's not true axes aren't viable late game. They just suck against goblins as you don't need high focus dmg against them. It all changes if you fight guards, warriors and stuff.

Kf, while not essential, is also good to have. Granted, not against gobs. As, again, you don't need that high dmg. In such case kf is just overkill. But against orcs and undead it all changes. And I can't agree you can compensate with uniques. Those uniques would still benefit from 25% dmg boost, wouldn't they? :) Again, against gobs completly unnecessary. Other enemies? Not so much.

Pathfinder is just a wasted slot. I seriously can't imagine picking that perk, there are so many others that provide much bigger benefits. I run adrenaline on all my guys tho so maybe that's why, partially.

Good luck finding monolith.
Last edited by gazomierz; Jul 3, 2017 @ 1:24am
Lampros Jul 3, 2017 @ 6:01am 
Originally posted by gazomierz:
Well, it's not true axes aren't viable late game. They just suck against goblins as you don't need high focus dmg against them. It all changes if you fight guards, warriors and stuff.

First, I consider Goblins the toughest late-game mass formations in the game - if they are accompanied by multiple Shamans. So it is natural to orient your end-game set-up to tackle the toughest enemies. Second, while it is true that 2H axes do significantly more single-target damage than 2H swords, I am not sure if the same is true when compared to 2H hammers. It seems like I can one-shot - or close to one-shot - anything in the game except Orcs; and I think the small advantage that 2H axes have over 2H hammers here are nullified by the fact that 2H hammers have a more accessible AoE and debuff. And really: I think you should be doing AoEs v. mass Orc formations, not single target damage. Of course, I understand that you use more 2H characters than most; so you can perhaps afford to forgo AoEs against large formations. But for those of us who only field 3-4 2H characters, single-target attacks against 30-plus Orcs - with a heavy Warrior element - simply won't cut it. I suppose ultimately this is a matter of playstyle. I should note that, however, that it is probably a minority of the players who employ as many 2H characters as you do.

Originally posted by gazomierz:

Kf, while not essential, is also good to have. Granted, not against gobs. As, again, you don't need that high dmg. In such case kf is just overkill. But against orcs and undead it all changes. And I can't agree you can compensate with uniques. Those uniques would still benefit from 25% dmg boost, wouldn't they? :) Again, against gobs completly unnecessary. Other enemies? Not so much.

On the utility of Killing Frenzy v. Undead: Once again, why do I need it when I can one-shot any Undead without it with a 2H hammer? (And I am not sure if you can one-shot them with 2H swords even with Killing Frenzy.) Against Orcs, you have a stronger argument, but personally I never have issues with them, because I can totally control them now with a combination of Indomitable on all my front-liners (including 2H characters - thanks to you for this tip; I am using Adrenaline and Indomitable together, and pressing which one I need each turn) and Taunt and Indomitable on my tanks. And this control means that I can slack on damage somewhat.

Originally posted by gazomierz:
Pathfinder is just a wasted slot. I seriously can't imagine picking that perk, there are so many others that provide much bigger benefits. I run adrenaline on all my guys tho so maybe that's why, partially.

As I have said elsewhere, I cannot imagine doing the Goblin City or the Monolith on bad terrain without any losses or cheap tricks without Pathfinder. Of course, I also understand that for some this is not an end-game goal.


Originally posted by gazomierz:

Good luck finding monolith.

Just found it! I literally walked around the entire globe for days and got rid of every fog. I am going to wait a bit before I try though. Is this harder than the Goblin City?
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Date Posted: Apr 20, 2017 @ 5:17pm
Posts: 25