Clicker Heroes

Clicker Heroes

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BUTSY 春 May 13, 2015 @ 11:50pm
is this like tap titans?
is it?
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Showing 1-9 of 9 comments
Willowblade May 14, 2015 @ 12:15am 
Yes, it is, except when you don't use an autoclicker the whole meta revolves around doing nothing instead of tapping like crazy.
BUTSY 春 May 14, 2015 @ 10:23am 
good to know thanks
Oppenheimer May 14, 2015 @ 11:33am 
Yes Tap Titans was based off of this.
Grassgrow May 14, 2015 @ 12:01pm 
Originally posted by Oppenheimer:
Yes Tap Titans was based off of this.
Yup
BUTSY 春 May 15, 2015 @ 3:43am 
is prestige available?
if so, at what level?
thanks guys
Cathulhu May 15, 2015 @ 4:09am 
If it means what i think it means it's called Ascension on Clicker Heroes and is available from the Hero Amenhotep.
Reksel May 15, 2015 @ 5:15am 
Ascending is obtained from Amenhotep and you will be able to collect Hero Souls.

Tap Titans is based on Clicker Heroes, but Tap Titans is more active than it is idle like Clicker Heroes.
SuShiWaRRioR May 15, 2015 @ 6:12pm 
Other than what the others have stated (tap titans being more tap-heavy at the end game), the notable differences are:
-you get to pick from 4 upgrades (or reroll for four different ones) to spent your hero souls (aka relics from Tap Titans) on, rather than hoping for the RNG to give you exactly what you want
-there is no hero death (AFAIK) in this game, which I think is a HUGE plus.
-instead of doing the tournaments to obtain weapon upgrades in TapTitans, the equivalent in this game is obtaining gilded heroes, which you get every 10 levels you beat past 100 (but only for the first time you reach them); you can also purchase 3 random hero gildings for 30 gems, which are farmable as long as you play actively and click on random popups (think of the fairies from TapTitans).
-skills don't get any direct upgrade to power, but they do have a global cooldown reduction from an "artifact" (using TT terms).
-TT has a customizable main hero - with stat bonuses on their special flairs
-This game has an auto advancing feature that is unlocked once you beat level 100. This works even when you are afk, but you do need to keep the game running. TT has this feature enabled by default, but near the end game where tap damage is much bigger than hero DPS, afking is not feasible as you won't advance at a reasonable pace - not to mention the possibility of hero death.
-This game also has options to turn off damage #s and shrink the monster size, which may help some machines cope with lag.
-Hero souls are the equivalent of relics, but you can choose to keep them for a permanent and significant boost to DPS, which adds up quite fast.
-the achievements in this game give power bonuses, usually a small percentage boost to DPS, while in TT you get gems (which only buys temporary power, or unlock flair for your hero that provide permanent boosts, but there are only so many flairs you can buy).

I think I got most of the differences.
BUTSY 春 May 16, 2015 @ 1:51am 
wow yeah man thanks
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Date Posted: May 13, 2015 @ 11:50pm
Posts: 9