Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It feels like clickables have some "rubies per day" limit. Because staying active for a long time I mostly get gold without rubies. While after leaving a game for 8 hours(I have to sleep) there is a bigger chance to get ruby from clickable. Or maybe I'm just lucky :)
http://steamcommunity.com/app/363970/discussions/0/490125103619982370/#c490125103625197052
Running this for 24 hours should get you around 136 rubies if you have Revolc maxed out, more if you have relics further boosting him. Of course you won't have any idle bonus this way.
Dont know how that script works, but clicking directly on a clickable item does not interrupt idle mode.
EDIT: Ok, I've looked through its program code. It just clicks in 6 predefined places witout detecting any clickable item on the screen :(
It would theoretically be possible to add a simple form of image recognition, so that clicks are only being made if there actually is a clickable. But I honestly don't think that is worth the effort.
Edit: well, you found out yourself while I was typing the explanation. :D
Why stop at just clicking rubies why not use a script that also clicks the monster as well?
and levelup's your heroes in a simple pattern :)
And then just play the entire game for us! Lol