Clicker Heroes

Clicker Heroes

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Clicker Heroes 1.0e12 Beta
Just saw this on the Clicker Heroes sub-Reddit:
https://old.reddit.com/r/ClickerHeroes/comments/fgnlxs/clicker_heroes_10e12_beta/

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Hi everyone!

Long time, no see!

Welcome to the beta for 1.0e12 a.k.a Clans 2.0. We’re testing a number of changes for the 1.0e12 patch and would love to hear community feedback.
Some of the specific changes that we are testing:
New Raid System:

We have revamped the entire clan tab with a new UI and a whole new raid system.
The new raid system rewards two currencies: Rubies and Immortal Souls
New Feature: Raid Progression
-- Immortal Souls can be used to increase your level and thus, increase your damage per click against Immortals.
-- While you'll start off gaining only small amounts of rubies, the stronger you grow, the more rubies you'll earn by defeating higher level Immortals.
New Feature: Raid Classes.
-- Raids now have you choose one of the three classes to do battle against Immortals: Rogue, Mage, or Priest
-- Immortals are weak to a different one of the classes everyday so work with your raid to have all the types covered.
New Feature: Bonus Fights.
-- After completing an Immortal for the day, your clan has the option to buy an additional fight for rubies based on the level of the Immortal.
-- The bonus fight allows you to gain even more Rubies and Immortal Souls per day.
-- Only one member has to pay for the whole clan so work with your clan to spread the wealth.
New Feature: Immortal Locking.
-- Immortals in the new system are much tougher than before and some will require farming in order to beat.
-- Clan Masters will be able to stop the automatic progression of Immortal fights so that they can stay on an Immortal they can beat and therefore continue to get rewards.
New Feature: Check-In
-- Not every Immortal will take your entire roster of ten to beat so as long as you show up for the day, even if the Immortal is dead, you can check-in for the rewards.
Apart from those features, here are some other key differences compared to the old system:
-- Only 1 Autoclicker is allowed in the fight at a time
-- The fight timer is 16 seconds
-- Only the best of your scores counts against the Immortal but you can pay 10 rubies to try to improve your score.

Legacy Raid System:

If you liked the old system, you can still do those!
The old raid system has been renamed to "Legacy Raids"
In the new UI, it has been placed in the third tab from the top

Miscellaneous:

We have revamped the entire clan tab with a new UI that should hopefully make clans easier to communicate with and manage.
There is now an option to respec your clan class in the options menu.

Bugfixes:

Fixes a bug that prevented HZE from going over 1,000,000 in the clan roster.
Fixes a bug that allowed Autoclickers to deal damage after the timer ended on Immortals.
Various bugfixes.

Note: This build is still a little rough around the edges. There may also be performance problems, bugs, balance issues, and placeholder assets/text that will be corrected before 1.0e12 reaches live servers. We’re performing this test to collect data and feedback to fix these issues.

Saves from this test version of the game will not be importable into the live game.

Have fun!

Warning: Make sure to manually backup your save before testing.

Also, just to preempt the question, Asminthe and the others are hard at work on lots of super exciting updates for Clicker Heroes 2! I just decided to spend a little bit of time to give Clicker Heroes 1 an update since it's been awhile.
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Showing 1-15 of 20 comments
Why can't I get in the black screen after I start the game?
Harry Nurpplez Mar 15, 2020 @ 9:14am 
And still no x1000 option for leveling heroes. Much rather have that.
Last edited by Harry Nurpplez; Mar 15, 2020 @ 9:14am
MasterSquid Mar 15, 2020 @ 2:11pm 
yay an update finally!
Theres a Bug with the Autoclicker.
I can place the 5 Clicker I own in the Fight,on the Skills, on the "Buy avaiable Upgrades"-Button and on the Hero Upgrade Buttons.
Looks like only the Skill Button will be used by the Clicker.
No Reaction on the Upgrade and the Hero Buttons.
And the Handy vanish when I close the Game.

https://steamcommunity.com/sharedfiles/filedetails/?id=2072537427



Originally posted by Harry Nurppelz:
And still no x1000 option for leveling heroes. Much rather have that.

Yes I would like to have this too. its always so stupid to press the 100 10 times.
SKS Apr 25, 2020 @ 4:10pm 
Originally posted by Harry Nurppelz:
And still no x1000 option for leveling heroes. Much rather have that.

Have you tried pressing Q when leveling heroes ?
Leveling up 10 000
Originally posted by SKS:
Originally posted by Harry Nurppelz:
And still no x1000 option for leveling heroes. Much rather have that.

Have you tried pressing Q when leveling heroes ?
Leveling up 10 000

Q is Max, so with enouth Coins you get 10k or the actual Max you can reach with the actual Money.
But if you use T you switch between all possible Steps.
Single, 10x, 25x, 100x and Max, but no 1000x.
So to raise the Hero Level by 1000 Steps, you have to use the 100x Button 10 times for every Step.
For 2 Heroes who have their last Perk on 8000, you need to use it 80 times, instead of simple 8x 1000.
The Anicents have the 1000x Option, so why Heroes don't have it too?
Last edited by Ƥrǐŋcєss Ƒluեեєrsɦy; Apr 26, 2020 @ 12:30pm
Harry Nurpplez Apr 26, 2020 @ 2:37pm 
Originally posted by Tigra Watanabe:
The Anicents have the 1000x Option, so why Heroes don't have it too?
Yeah I never understood the logic of leaving it out. Such a simple change too.
Originally posted by Harry Nurppelz:
Originally posted by Tigra Watanabe:
The Anicents have the 1000x Option, so why Heroes don't have it too?
Yeah I never understood the logic of leaving it out. Such a simple change too.

Maybe the Dev have forgot to add it.
boyband6666 May 8, 2020 @ 11:22pm 
I'd like to see more mercenaries; a limit of 8 or 10 doesn't seem unreasonable. Looking at the rarest achievements, something like 3/4 are to do with mercenaries. Let us have more and it makes them more achievable. Especially as these are just a function of time and luck, with zero strategy.
Harry Nurpplez May 9, 2020 @ 11:21am 
Originally posted by boyband6666:
I'd like to see more mercenaries; a limit of 8 or 10 doesn't seem unreasonable. Looking at the rarest achievements, something like 3/4 are to do with mercenaries. Let us have more and it makes them more achievable. Especially as these are just a function of time and luck, with zero strategy.
100% THIS
boyband6666 May 9, 2020 @ 3:32pm 
The number could even be uncapped. It'll take forever to recruit an army of them, but it would make it more palatable to get the 100 buried/revived. And the 1000 5 minute quests which is the rarest achievement of all!
Tam Dec 8, 2023 @ 7:18pm 
Hello,

The game was working fine after import from flash to UNITY version (playing, leveling up, ascension, etc...) until :
- Transcension then ascension, ancient tab, purchase all ancients. After this, each "level up" or "toggle T" in this specific tab make the game freeze for 2-4 sec now.

I restarted the game, I restarted the computer but it persists.

OS : Windows 11 Home
Config : i7-12700H, 16Gb RAM, storage not saturated (1.5Tb free)

I hope that can help for the beta.


NB : For the ancients, would you allow to sort the ancients by level up cost (instead of purchased order) or align the level/cost of the different ancients. It would be more comfortable to level up with one multiplier for all ancients than having to "toggle", pick and click the unsorted ancients, "toggle", repeat.
Thank you
Last edited by Tam; Dec 8, 2023 @ 10:45pm
SpAwN Dec 8, 2023 @ 10:56pm 
Yes with the new Patch today i have the same Problem Version 4226
Frenky Dec 8, 2023 @ 11:08pm 
Originally posted by SpAwN:
Yes with the new Patch today i have the same Problem Version 4226
i has the same problem and when i see the ancients all the ancients in the first 4 seconds are " i am batman" with salomon, and i has a screenshot of that
Same problem here, game freezes for 5-10 seconds every time I toggle "Set Value", when I open the type value window and when it level up

Originally posted by Tam:
Hello,

The game was working fine after import from flash to UNITY version (playing, leveling up, ascension, etc...) until :
- Transcension then ascension, ancient tab, purchase all ancients. After this, each "level up" or "toggle T" in this specific tab make the game freeze for 2-4 sec now.

I restarted the game, I restarted the computer but it persists.

OS : Windows 11 Home
Config : i7-12700H, 16Gb RAM, storage not saturated (1.5Tb free)

I hope that can help for the beta.


NB : For the ancients, would you allow to sort the ancients by level up cost (instead of purchased order) or align the level/cost of the different ancients. It would be more comfortable to level up with one multiplier for all ancients than having to "toggle", pick and click the unsorted ancients, "toggle", repeat.
Thank you
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Showing 1-15 of 20 comments
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Date Posted: Mar 12, 2020 @ 8:57pm
Posts: 20