RPG Maker MV

RPG Maker MV

Harshmallow Jan 11, 2016 @ 9:15pm
Game speeds up when Z is held.
For some unfathomable reason, my project speeds up to about 1.5x its normal speed when the Z key is held down for a certain amount of time. This does not happen when the player is in control, only when control has been taken from them by move routes. The FPS itself still stays around 60, but my parallaxes, characters, and events begin animating/moving faster.

For example, the first level of the game has a moving platform that carries the player across a gap using Set Move Route. Holding Z while doing this causes (after about a second) the entire game, other events and parallaxes included, to speed up.

I can provide my project files if you would like to play around with them hands-on.
Last edited by Harshmallow; Jan 11, 2016 @ 9:35pm
< >
Showing 1-8 of 8 comments
Resi ♥ Jan 11, 2016 @ 9:16pm 
Do you perhaps have any plugins that change the speed of the game?
Harshmallow Jan 11, 2016 @ 9:17pm 
Originally posted by Resi ♥:
Do you perhaps have any plugins that change the speed of the game?
Nope, these are the plugins I'm using:
http://prntscr.com/9p1mb7

The timestep one seems like a likely offender but it still happens with it disabled, so no dice.
Resi ♥ Jan 11, 2016 @ 9:31pm 
You're probably just sprinting then, no? Sprint is shift on my keyboard though, so I'm just taking a huge guess here.
Harshmallow Jan 11, 2016 @ 9:33pm 
Originally posted by Resi ♥:
You're probably just sprinting then, no? Sprint is shift on my keyboard though, so I'm just taking a huge guess here.
It's definitely not sprinting - sprinting is still shift on my keyboard, and doing this speeds up other events as well as animated parallaxes and a flickering overlay I have - it's definitely changing the speed of the game itself. And, as I said in the OP, it only happens when control is taken from the player via the Set Move Route command.
Last edited by Harshmallow; Jan 11, 2016 @ 9:34pm
Resi ♥ Jan 11, 2016 @ 9:36pm 
Hm, I just tested it myself on my own game, the characters do seem to speed up all of a sudden. I'm going to look further into this.
Harshmallow Jan 11, 2016 @ 9:41pm 
Originally posted by Resi ♥:
Hm, I just tested it myself on my own game, the characters do seem to speed up all of a sudden. I'm going to look further into this.
Ah, that's really strange. I was thinking it might be a debug function, but it still happens in a deployed project as well.
Resi ♥ Jan 11, 2016 @ 9:42pm 
I think because Z is the 'confirm' key that it's simply speeding up the route as if it were a text message.
< >
Showing 1-8 of 8 comments
Per page: 1530 50

Date Posted: Jan 11, 2016 @ 9:15pm
Posts: 8