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The debugger's "FPS" display still can be placed on the screen (or removed).
No one? really?
I used the (somewhat) built in webkit debugger and it didn't seem to be aware that anything had gone wrong.
RPG Maker MV Freeze Demostration
Also... I have no idea what this is caused by sorry. (Just being surprised by no one answering as this comunity is always good at that).
Not a peep.
In an effort to streamline our debugging process, we ask that you bring all serious issues – such as major bugs, program errors and other unsolved issues directly to our attention by sending an e-mail to our support address: support@rpgmakerweb.com. Alternatively, you can also send a support ticket through this form: https://www.rpgmakerweb.com/support/contact-us/tech. This will ensure that we’re aware of problems quickly, so that we can work on providing you with solutions.
What I'd try here would be to check the Task Manager and see what other processes are trying to use CPU when your game runs. If there is something there (e.g. an overzealous antivirus) then you might further investigate that program's settings, or try to remove/replace it.
But like Dinurs said, if you don't get a response here you ought to try RMW tech support, even if only to ensure the devs know about the issue. Asking the community over on RMW can also be a good call: https://forums.rpgmakerweb.com
Previously game was running on the integrated Intel HD gfx card - which I was not aware of. I've forced the GTX via nvidia control panel and it seems like the freezing went away.
Hope it helps someone :)
Hey a nooblet that actually thinks about their fellow nooblets.
https://www.youtube.com/watch?v=JW68goC4_es&list=WL&index=6
Have a cookie.
It achieves and accomplish instead to shame and destroy!
https://www.youtube.com/watch?v=sSNREtboX3s&list=WL&index=14&t=0s
I'm all seriousness at some point I'm going to do more diagnostics and post on the forums other people have pointed out. It may also have to do with third party plugins that most of the games use as well (or it could be something in the default plugins that has a rare race condition).
(Why they went with javascript for a game scripting language is beyond me.)
Anyway, more later.