RPG Maker MV

RPG Maker MV

seaydragon Jun 19, 2019 @ 1:27pm
Can't get animated enemies to work in MV
I have been trying out the animated enemies plug in to try and figure it out for a project but can't get it to work I have all the required plugins and put in the proper tags in the proper places, but can't get it to work. It only shows the whole battle sheet I've tried looking up videos but there are so few and don't help me at all. If anyone can help it'd be appreciated.
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Showing 1-15 of 23 comments
Caethyril Jun 19, 2019 @ 3:48pm 
Yanfly's Animated Sideview Enemies? It has to be loaded after Yanfly's Battle Engine Core. You have up-to-date versions of both plugins, right? Links:

I happen to have an example project on the Workshop, too, in case that helps. Just click subscribe and it'll download, then you can load it via File > Steam Management and have a look at how it's set up: https://steamcommunity.com/sharedfiles/filedetails/?id=925790204 (It's a couple of years old but the notetags/setup is still the same as far as I know.)
seaydragon Jun 19, 2019 @ 8:35pm 
Ok I updated everything and now I get error messages that it can't read it, and I put it under battle core and it's just won't work? any advice? Thanks btw.
Caethyril Jun 19, 2019 @ 11:02pm 
If you have renamed the plugins then they won't see their parameters. The file names should be exactly as they are by default:
  • YEP_BattleEngineCore.js
  • YEP_X_AnimatedSVEenemies.js
Otherwise, what exactly do these "error messages" say? Did you take a look at the example project I linked? Can you provide screenshots of your database showing the notetags you're using?
seaydragon Jun 20, 2019 @ 9:02am 
I'm sure I didn't change the names I mean the other plugins work fine, how do I post screen shots? I don't see an option to post photos on steam.
seaydragon Jun 20, 2019 @ 7:28pm 
It basicly says Game error can not read properly 'cal' of undefined at Game_Enemy. Game_Battler.spriteHight (YEP_X_AnimatedSVEnemies.js.2030:56)

As well as some other stuff if that helps.
Caethyril Jun 21, 2019 @ 1:17am 
Originally posted by seaydragon:
I'm sure I didn't change the names I mean the other plugins work fine, how do I post screen shots? I don't see an option to post photos on steam.
One way is to host them elsewhere (e.g. imgur or something) and just post a link. Alternatively if you're using the Steam overlay you could try pressing F12 (default Steam screenshot key); when you close RPG Maker MV it should present you with the option to upload any screenshots taken.

Originally posted by seaydragon:
It basicly says Game error can not read properly 'cal' of undefined at Game_Enemy. Game_Battler.spriteHight (YEP_X_AnimatedSVEnemies.js.2030:56)
Sounds like: "Cannot read property 'call' of undefined at blahblah spriteHeight". spriteHeight is something from Battle Engine Core. In this specific case I'm guessing this error means you need to:
  • Place YEP_BattleEngineCore above YEP_X_AnimatedSVEnemies in the Plugin Manager (click + drag).
  • Save your project before testing.

Also, I'll post a comment on my example project, but as I mentioned, to download a Workshop item you just need to click its green "Subscribe" button:
Originally posted by Caethyril:
I happen to have an example project on the Workshop, too, in case that helps. Just click subscribe and it'll download, then you can load it via File > Steam Management and have a look at how it's set up
If I ever update it (which I probably won't) then it'll automatically download the new version for everyone subscribed to it, much like Steam games. Clicking the button again will unsubscribe and should automatically remove the project's files from your system. =)
Last edited by Caethyril; Jun 21, 2019 @ 10:28am
seaydragon Jun 21, 2019 @ 10:13am 
Last edited by seaydragon; Jun 21, 2019 @ 10:13am
◢ k r i s ◤ Jun 21, 2019 @ 10:25am 
Maybe try re-downloading the plugins (since you are using the latest version of each anyways)
Latest BEC (v1.50)[yanfly.moe]
Latest SVE (v1.19)[yanfly.moe]

Also, are you using the latest-stable/default version of RMMV or another version?
seaydragon Jun 21, 2019 @ 10:29am 
Originally posted by ◢ k r i s ◤:
Maybe try re-downloading the plugins (since you are using the latest version of each anyways)
Latest BEC (v1.50)[yanfly.moe]
Latest SVE (v1.19)[yanfly.moe]

Also, are you using the latest-stable/default version of RMMV or another version?


I got the game about 2 weeks ago so it should be the latest version, but I'll try deleting the plugins and re downloading them.
◢ k r i s ◤ Jun 21, 2019 @ 10:41am 
The version numbers are the same; it's not about having the most recent. There could be an integrity issue and you might have a modified or corrupted copy of the plugin that's causing the issue. Unless you meant about RMMV, in which case you can select what version you want to use from the Steam properties "Betas" tab for RMMV (some devs opt for older versions because some RMMV plugins can be very sensitive about that).
seaydragon Jun 21, 2019 @ 10:53am 
Originally posted by ◢ k r i s ◤:
The version numbers are the same; it's not about having the most recent. There could be an integrity issue and you might have a modified or corrupted copy of the plugin that's causing the issue.


Ok so I deleted and added them back and got the same issue, maybe I'm saving it wrong I clicked save as and it works for all the other plugins. Can I fix it some how in properties? Is there a way to download it?
Caethyril Jun 21, 2019 @ 4:02pm 
Odd error aside: do you have something like this each enemy's Notebox (bottom-left of the database window)?
<Sideview Battler: Actor1_1>
The notetag is required for all animated enemies: it tells the plugin that the enemy is animated, and that it should replace the enemy's static image with the specified sprite sheet in-game (Actor1_1.png in this example).

Also, all animated enemy sprite sheets should be in your project's img/sv_actors folder.

There's a few little things like this to set up; it's why I recommended that example project. ^_^'
seaydragon Jun 21, 2019 @ 6:50pm 
Originally posted by Caethyril:
Odd error aside: do you have something like this each enemy's Notebox (bottom-left of the database window)?
<Sideview Battler: Actor1_1>
The notetag is required for all animated enemies: it tells the plugin that the enemy is animated, and that it should replace the enemy's static image with the specified sprite sheet in-game (Actor1_1.png in this example).

Also, all animated enemy sprite sheets should be in your project's img/sv_actors folder.

There's a few little things like this to set up; it's why I recommended that example project. ^_^'


I only get the error when I add the note tags, even double check the spelling hoping I'd find an error but nope all spelled correctly.

I hit the sup button but wasn't given a prompt to download? I'm new to steam so I don't know where to download the example you gave. Where do I go to download?
seaydragon Jun 21, 2019 @ 7:27pm 
I found your example it was on my pc weird I didn't get a prompt or a message that it was being downloaded.
seaydragon Jun 21, 2019 @ 7:50pm 
Ok I'm no longer getting error messages but I can't get the side-view battler to work it just uses the static ones? I copied the plugins from your game and that seemed to fix it and then updated them and it's still not working. Any ideas?
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Date Posted: Jun 19, 2019 @ 1:27pm
Posts: 23