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Again, I don't have access to a machine to troubleshoot this, but I'd actually suspect the dated version of nw.js included with RMMV exports is causing issues with notarization rather than an issue of binary architecture. There is a thread on github about the issue here https://github.com/nwjs/nw.js/issues/7117 and I think you should try downloading a normal (not the SDK) copy of the latest version of nwjs (using the former link) and in a backup copy of your exported game try replacing the nwjs program files with the latest version to see if that helps. Definitely make sure you don't overwrite your original copy of your exported game if you really can't access the Editor right now.
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As for the RMMV Editor being broken in Catalina, that's up to the RPG Maker devs to fix. Light a fire under their @ss and they'll get around to it eventually.