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MV's default is that each face is 144 x 144 pixels, with each faceset file being 596 x 288 (8 faces, 4 columns). Naturally, any number of those faces can be blank. All you should need to do is edit the image to make it the proper dimensions, and perhaps offset the face by a pixel if appropriate. Also be sure to save it as a .png image. =)
Also, for future reference, you can view the specifications for all resource types via the Help menu: Help > Contents > Documentation > Asset Standards.
Thanks a ton! After putting my picture in 596 x 288 and using 144 x 144 for one face I was able to put the face in game without trouble. Also, thank you for the location of the asset standards, they will come in handy for sure.