RPG Maker MV

RPG Maker MV

Primefusion Nov 4, 2015 @ 7:02pm
Downscaling enemy size
Does anyone have any idea how to downscale the enemies during battles. Some are just absurdly large and take up practically the entire screen and trying to have multiple battlers it just looks like a mess.

Example Ogre's and Orc's together just take up so much screen space.

If there is a plugin that downscales the enemies I'd appreciate it. I found one that makes them bigger though.
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Resi ♥ Nov 4, 2015 @ 7:06pm 
You should try http://forums.rpgmakerweb.com/index.php?/topic/47991-animated-enemies/

You can add notetags to enemies to scale their size. Read the documentation on how to, it's really simple.

I made the Ogre tiny http://i.imgur.com/2T0HthA.jpg

If you're not really looking to change enemy size via a plugin, you can always re-size them in paintdotnet or something.
Last edited by Resi ♥; Nov 4, 2015 @ 7:06pm
Primefusion Nov 4, 2015 @ 7:45pm 
Yeah I saw that but if I put a negative number in it would like go upside down. Do I put in something else?
Primefusion Nov 4, 2015 @ 7:49pm 
Never mind just had to make a decimal number which is odd.
krbshake Nov 5, 2015 @ 1:12am 
Originally posted by Primefusion:
Never mind just had to make a decimal number which is odd.
I think the formula is probably something like the regular image equaling 1 and a number higer or lower makes the picture larger or smaller. The negative is the reverse of that image.
wizaerd Nov 5, 2015 @ 6:30am 
You really are better off re-sizing the actual image... it's be less memory to load a smaller sized image, and not require processing power for the resizing... I imagine the savings would be insignificant, but every little bit helps. Just because you can do something in code doesn't mean you should do it... People just don't pay attention to optimizing performance or memory footprints anymore...
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Date Posted: Nov 4, 2015 @ 7:02pm
Posts: 5