RPG Maker MV

RPG Maker MV

Sprite/Tile sizes capable of 64x64 in MV?
Thought i read someplace but cant find it for the life of me now, just wondering, because I would like to get started on drawing all my tiles n sprites. 64x64 would be awesome (yes I know 2x as long lol) with all that extra detail. Also noticed the sprite battlers looked really small on screen in the previews, wondering if possible to make larger and more detailed. That is all ty.:steamhappy:
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Avarion Oct 19, 2015 @ 12:27am 
Sprite size was never locked to any size in any RM, only the display in the editor cut the rest of because you needed to access the tiles to the sides in the editor.

There is a plugin (showcased in one of the plugin videos on the RMW blog) that allows you to change the grid size to any number you want (and the grid size defines the tile size), but you'll either have to make the map in a different editor or use mockups of your real tileset in 48x48 and change the resources only before deployment.

More details can be found in the discussions on rpgmakerweb.com
The Time Traveler Oct 19, 2015 @ 12:32am 
Oh nice, ty!
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Date Posted: Oct 19, 2015 @ 12:22am
Posts: 2