Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
http://www.akashics.moe/
has animated battlers that are meant for enemies, but you can use these battlers to make actors as well.
Problem is i have no clue howto make them "bigger". Since the sheet just takes like, the tiny 1/12 of the image, and makes it into a midget battler (hence the default player battles). Any help on how to fix this, or change this?
so resizing them with photoshop of gimp should work just fine
although I might be a bit wrong there, someone who knows better about this stuff should reply
Sorry if this is a stupid question. But i can't figure out how to make the player battlers BIGGER. Because far as i am aware when you select a "battler" sheet, it just takes a sprite of each small size. Like it bugs me that most deffault monster battlers are much bigger than the player battler size.
Edit: Nevermind i figured it out, guess i am stupid :D lmao