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Okay, uhm... Your image seems to be too big. There is much "dead space" around the actual image. That is messing the propotions up. Make sure you cut away everything outside the actual window image (the colored squares at the right bottom, are the end of the image.
Buddy haha, I'm not actually putting in all that dead-space lol. Sorry if there was some confusion. The actual png I put in is just the window itself. I just took the screenshot in paint and I couldn't shrink bandicam's window any smaller lol, which is why the picture had all that dead-space.
The thing I find weird is how the base-game window is a third longer than every custom window.
Right before I began editing both images together. (Notice how small the custom window is compared to the base-game window): https://imgur.com/ULRYSeE
The end result of me position and stretching the custom window to fit and erasing the base-game window: https://imgur.com/b18oug9
In-Game Result: https://imgur.com/WWqXsUv
https://imgur.com/DObiQGl
Like I said, it does "work" now but it just looks low-quality and is not implemented how it was meant to be, though when I tried putting it in the game how it was meant to be put in, I got that glitchy result. Is there a better way to go about this or, if not, should I try to refine the low-quality window to the best of my ability or just say, "f*** it" and use the base-game window?
But sometimes things are not what them seem :p
MV windowskins should be 192x192 px. Yanfly[yanfly.moe] has a few, you could also check the official forums, under MV Resources: link[forums.rpgmakerweb.com].
They are for MV :P. In-fact, the window skin I wanted to use came from that pack by MrSunny that was recommended to me below.
Yes, that's what confused me at first. So, I made a new project and looked at it's system files, and THAT one had the normal 192 x 192 window. For some reason, my original project came with that weird base game window. So, I moved the 192 x 192 over to my project and that works just fine. However, custom windows still don't work :(. I get the same glitchy screen. I don't even know at this point...
Though, I still think that was really weird how my original base game window was different from everyone else's. I have no idea what caused that.