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I have three event pages.
One page gives the enemy immortal (can't die) on turn 0. (span: turn)
One page triggers at 0 hp, transforms, restores hp (technically recover all but its abilities don't use mana), removes immortal and flips a switch. (span: moment)
Last page requires that switch and does nothing. (span: moment...I think. Or maybe battle. Or maybe changing between moment and battle is what determines if I get error 2 or error 3.)
It seems I can't turn off the transforming page for whatever reason. Halp.
Essentially, what's happening is that your boss is transforming at 0 HP, then turning the switch on. But battle pages, unlike regular event pages, all run as long as their conditions are met, so turning the switch on only makes page 3 possible, without disabling page 2. So consequently, any time the boss hits 0, it transforms into stage 2 and recovers all (again).
Or does a switch not exist one way or the other until it is turned either off or on?
In any case, congrats on getting it working!
And indeed always set it to the wanted value... Switches do not automatically reset, so they are still ON the next battle, if they were not turned off again.
You, as dev, you need to turn the switch off BEFORE the battle even starts. (Or after each battle ends, as long as it is off before the next battle starts.)