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I am not really concerned about the art and the music though... Those are the obvious things you lose when they rip your game. It is those little idea that you use in so many saces because it is simple and works great. Those things that you come up with without thinking about it.
Those are the things that you don't learn, but that you make up yourself. Those are the things make your project different from all other projects available. When you lose that, you lose all chance to stand out.
This also happens when both parties have the best intentions at heart. Even when they indeed use your project to learn, then unwillingly they copy your identity as a developer bit by bit.
So yeah steams pretty legit unless someone very persistent wants to see your stuff.
https://steamcommunity.com/app/363890/discussions/0/4260919351472382994/
feels appropriate to this topic. It was a unique concept that felt entirely ignored (which may be a good thing if I don't want people making my unique idea cliche/overused/average. I basically figured out how to make enemies copy player stats and skills).
Just in general, an idea for a game doesn't even have to be distributed in a project in order for it to be plagiarized. I threw this solution willy-nilly without second thought.
I don't think it matters where you uplaod the project. Steam isn't actually changing your upload and encrypting it for you, is it? It is how RPG maker MV deploys. In VX Ace, you would deploy into a single .exe file, which would have been a lot harder to crack. That is just not the case with MV, due to Javascript.
Oh... I would just honestly tell them I don't want to send the projects, because I don't want them to see everything I did. Often it takes 2 or 3 tries to convince them that, no matter what their intentions are, I am not going to send them my raw project. :p
But I wasn't actually warning against ill-willing people, though. I think most who asked me were not hackers or thieves. But even those who actually want to learn, will learn everything... Even the things you don't even realize are your fingerprint, your trademark. The things that come naturally to you, but not to other devs.
If they want to learn, and you want to teach, make them a demo, or screenshots. That was more my message than: Beware of thiefs.