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报告翻译问题
Something else you can do is themultiplecurrencies plugin by yanfly. It actualy make an item cost other teams (a dagger may cost 2 metal, 2 leather, for example) but if you just call it crafting, no-one will know the diffrence.
Unlike other plugin based system, the primary benefit to most crafting system plugins is that they streamline the creation process. It's not that you can't create a similar system through vanilla eventing, but the eventing in question can get rather cumbersome depending upon the conditional layers.
But whether it's a plugin command or common event, they can both be attached to an NPC dialogue rather easily. For example having the initial dialogue open up choices. So that a alchemist will sell you potions with option 1, or make you potions with option 2. You can also attach the menu to "object" events, like an alchemy station or a forge.
The primary thing you'll need to determine is what kind of crafting system you want, especially if you are using plugins. Because different plugins are better suited to different systems.
For example with regard to Yanfly's I believe it's "Item Synthesis" that is a fair approximation of Skyrim's potion making system. While, if memory serves, Yanfly's "Attachable Augments" works more like FF7's materia system. Then again you might want one crafting system for your items, & another for your weapons & armors.
Tutorials.
Par for the course.
Ask anyone who has hit four digit range time in engine, they'll all tell you the same thing. I.e. copious amounts of time invested, constant bug hunting, & perpetual facepalming at missing obvious errors in your set up.
When it comes to being an indie dev, the memes exist for a reason.
Assuming you're using Yanfly's Item Synthesis plugin[yanfly.moe] with default parameter values and have imported it and enabled it correctly in the Plugin Manager...I would guess that you're either misunderstanding the recipe/input/output item format this plugin uses, have entered the notetags in the wrong format, or are just having trouble entering the Synthesis screen (should be accessible via the pause menu).
You'll need one item to add the recipe to the player's "recipe list" and another one for the crafted item; these will both need appropriate notetags as noted on the plugin page (linked above). If you think your notetags may be incorrect, we can't help unless you show them to us. ^_^'
Also, if any of the assumptions I made here are wrong, please correct me. =)
Each plugin has its own little users manual, in the help section. Just read the help text carefully.