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Fordítási probléma jelentése
States are considerably more complex: do you want the icons, the IDs, the turns remaining, the state objects themselves...? o_o'
I don't know how confident you are with code/JavaScript, but it's possible to look up various properties of actors yourself in rpg_objects.js. Note that Game_Actor inherits from Game_Battler (and hence Game_BattlerBase), so it'll have all those properties and things, too.
May also be worth noting that you can check stuff via the console during test-play! Start battle, press F8 to open the console window, type a line into that window (e.g. BattleManager.actor()) and press the Enter key. It'll evaluate the code and display the result: in this example, the object corresponding to the active actor. Click it to show a detailed property list. ^_^
Uncaught ReferenceError: BattleManager is not defined
at <anonymous>:1:1
I checked the javascript file of Hudmaker and it does indeed seem as though it makes no reference to BattleManager.actor()
In simple terms, all I'm really looking for is a battle status window that displays one actor's details at a time, which would of course be the actor that is currently taking their turn. I'm not sure if Hudmaker can handle this fluently so I'm going to see if I can try it via other methods.