RPG Maker MV

RPG Maker MV

Hexie UwU Jul 4, 2018 @ 12:51pm
Battle Test Problems
I'm encountering a couple odd problems.
First: whenever I try to start a battletest it instead starts a playtest of the whole game.
Second: During battle skills don't show up in the battle menu. Like, if I click magic I should have four available skills, but none show up, and I can only use the first one.
I tried turning off all my plugins, but that doesn't solve these problems. Anyone know how to fix this?
Last edited by Hexie UwU; Jul 4, 2018 @ 1:01pm
< >
Showing 1-11 of 11 comments
XIIIthHarbinger Jul 4, 2018 @ 1:33pm 
Pray to Cthulhu.
Hi Hextasy,

I'm kind of a newbie here myself, but I'll try to help...

However, can you put up a screenshot of what you're encountering? I'm not 100% sure I can recreate and or visualize the error to try to help.

Originally posted by Hextasy:
I'm encountering a couple odd problems.
First: whenever I try to start a battletest it instead starts a playtest of the whole game.

I only have the option to Playtest (It's under Games > Playtest or CTRL+R), so I am not sure about the Battletest feature. I would maybe suggest making an NPC Event that can ask you if you want to battle? If you choose yes, it will jump you into battle immediatley. Here is a copy paste of what I set my event NPC to do:

◆Text:Monster(1), Window, Bottom
: :Battle?
◆Show Choices:Yes, No (Window, Right, #1, #2)
:When Yes
◆Battle Processing:Slime*2
:If Win
◆Text:Monster(1), Window, Bottom
: :Good job!
◆Recover All:Entire Party
◆Show Animation:Player, Heal All 2

:If Escape
◆Text:Monster(1), Window, Bottom
: :Chicken :)

:End

:When No
◆Text:Monster(1), Window, Bottom
: :Suit yourself!

:End



Originally posted by Hextasy:
Second: During battle skills don't show up in the battle menu. Like, if I click magic I should have four available skills, but none show up, and I can only use the first one.
I tried turning off all my plugins, but that doesn't solve these problems. Anyone know how to fix this?

Hm... did you assign your guy the skills in the Database > Classes?

Try this:

1. Go to Database > Classes
2. Under the Class that you want to add the skills to, look for the "Skills to Learn" tab.
3. Right click on the first empty row and "Edit"
4. It will show up a pop up that says Skills to Learn
5. If you want the guy to have skills immediatley, keep the Level at 1
6. Then choose the skills you want to add to him/her
7. Then you can keep on adding the skills you need from there!

I hope that helps. Sorry if my answer is a little vague or not helping. :D

All best,
Source :steamhappy:


Edit:
Also, make sure that your Database > Actors are assigned the appropriate class that you want the custom spells / skills to be available also! I had trouble with figuring that one out.

Let me know if that helps or answers your questions. Good luck :)


Last edited by Source of the Mist; Jul 4, 2018 @ 2:00pm
XIIIthHarbinger Jul 4, 2018 @ 2:04pm 
Originally posted by Source of the Mist:
I only have the option to Playtest (It's under Games > Playtest or CTRL+R), so I am not sure about the Battletest feature. I would maybe suggest making an NPC Event that can ask you if you want to battle? If you choose yes, it will jump you into battle immediatley. Here is a copy paste of what I set my event NPC to do:

You have to access battletest from the troops tab in your databse.

Third icon over from the troops name.
Originally posted by XIIIthHarbinger:
Originally posted by Source of the Mist:
I only have the option to Playtest (It's under Games > Playtest or CTRL+R), so I am not sure about the Battletest feature. I would maybe suggest making an NPC Event that can ask you if you want to battle? If you choose yes, it will jump you into battle immediatley. Here is a copy paste of what I set my event NPC to do:

You have to access battletest from the troops tab in your databse.

Third icon over from the troops name.

Oh awesome! Thanks XIIIthHarbinger! That'll come in really handy for the future!

All best,
Source! :3
Hexie UwU Jul 4, 2018 @ 9:22pm 
Originally posted by Source of the Mist:
Hi Hextasy,



Originally posted by Hextasy:
Second: During battle skills don't show up in the battle menu. Like, if I click magic I should have four available skills, but none show up, and I can only use the first one.
I tried turning off all my plugins, but that doesn't solve these problems. Anyone know how to fix this?

Hm... did you assign your guy the skills in the Database > Classes?

Try this:

1. Go to Database > Classes
2. Under the Class that you want to add the skills to, look for the "Skills to Learn" tab.
3. Right click on the first empty row and "Edit"
4. It will show up a pop up that says Skills to Learn
5. If you want the guy to have skills immediatley, keep the Level at 1
6. Then choose the skills you want to add to him/her
7. Then you can keep on adding the skills you need from there!

I hope that helps. Sorry if my answer is a little vague or not helping. :D

All best,
Source :steamhappy:

Thanks for replying, I made sure all classes and skills are in order, but they still don't appear in battle.
https://steamcommunity.com/sharedfiles/filedetails/?id=1431883070
Caethyril Jul 5, 2018 @ 1:28am 
When you say you turned off your plugins...did you then save your project before starting a battle-test? Because if not, the plugins were still active during battle-test. ^_^'
Hexie UwU Jul 5, 2018 @ 2:36am 
Originally posted by Caethyril:
When you say you turned off your plugins...did you then save your project before starting a battle-test? Because if not, the plugins were still active during battle-test. ^_^'

Thanks, it looks like the Yanfly SkillEngine plugin was what was stopping skills from appearing. Battletesting still starts a playtest, but I can work around that. Thanks for the help.
JohnDoeNews Jul 5, 2018 @ 3:19am 
Originally posted by Hextasy:
Originally posted by Caethyril:
When you say you turned off your plugins...did you then save your project before starting a battle-test? Because if not, the plugins were still active during battle-test. ^_^'

Thanks, it looks like the Yanfly SkillEngine plugin was what was stopping skills from appearing. Battletesting still starts a playtest, but I can work around that. Thanks for the help.
I thought you turned all plugins off and still had the problem? :p Let me guess, you did a test battle, but didn't save first after altering plugin settings?
Last edited by JohnDoeNews; Jul 5, 2018 @ 3:19am
Originally posted by BigFatX:
I thought you turned all plugins off and still had the problem? :p Let me guess, you did a test battle, but didn't save first after altering plugin settings?
Rule 1 of Tech Support: The customer lies. Always.
Caethyril Jul 5, 2018 @ 12:41pm 
The "battle-test starts play-test" thing may be linked to the editor update, particularly if it occurs with all your plugins turned off. If you started this project before the recent 1.6.1 update (21st June) and you haven't already updated your project files, it's recommended that you follow the instructions in this announcement: https://steamcommunity.com/games/363890/announcements/detail/1694924880247085699
Last edited by Caethyril; Jul 5, 2018 @ 12:41pm
JohnDoeNews Jul 5, 2018 @ 2:14pm 
Originally posted by kittylitterproduction:
Originally posted by BigFatX:
I thought you turned all plugins off and still had the problem? :p Let me guess, you did a test battle, but didn't save first after altering plugin settings?
Rule 1 of Tech Support: The customer lies. Always.
I didn't think he lies... I thought he didn't save. I believe it happened, just thought he didn't see his problem solved, cause he turned off the plugin, but then not saved before test battle.

It is at the end of the reply you quoted.

edit: Btw, I am not tech support, and he is not my costumer.
Last edited by JohnDoeNews; Jul 5, 2018 @ 2:54pm
< >
Showing 1-11 of 11 comments
Per page: 1530 50

Date Posted: Jul 4, 2018 @ 12:51pm
Posts: 11