RPG Maker MV

RPG Maker MV

How do I use a sprite larger than 48x48 as a vehicle?
I know about the trick where you put a "$" in front of the name of the file if you want an overworld sprite larger than 48x48. That works fine on all of my characters.

The problem is that RPG Maker MV doesn't recognize the file for "vehicle" if there's a "$" in front of it. As a result, it displays my sprite incorrectly. How do I get around this?
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Showing 1-9 of 9 comments
Archeia  [developer] Jun 13, 2018 @ 5:16pm 
Make sure that the grid size and file dimensions are correct. If you have a 120x120 vehicle sprite it would be:

120 x 3 = width (Amount of Frames, 3 by default)
120 x 4 = height (Amount of Poses. In this case Up, Down, Left, Right amounts to 4)

Then add a $ sign at the beginning of the filename.
Last edited by Archeia; Jun 13, 2018 @ 5:17pm
https://i.imgur.com/IOvSbkr.png

For whatever reason, this works fine as a regular character, but RPG Maker refuses to acknowledge it as the vehicle sprite unless I leave out the $ sign. When I save it as $Vehicle.png, an error screen occurs that says it can't find the file for vehicles, and when I save it as Vehicle.png, the sprite displays wrong.

Am I missing something..?
XIIIthHarbinger Jun 13, 2018 @ 5:57pm 
"$" Identifies it as a single image, if you leave it out the program reads it as a standard eight pack image file.

So it will seek to take an eighth of the image as the character.

If you don't include "$" you need to increase the size of the image file, to the dimensions it would have if you have eight characters of that size on the sheet.
Marquise* Jun 13, 2018 @ 6:08pm 
Try to copy paste it 4 times wide and two times high and remove the $ just in case like if it was 8 different vehicles/characters and test it. I think last answer before mine was also trying to hint at that.

Maybe recognizing it then as a character only the first choice will be counted right. With the open bonus that you might glue there 7 other vehicles in time. :)
Thank you guys so much!
Marquise* Jun 13, 2018 @ 6:55pm 
It worked? YAY if it did; I often fear doing vehicles or how to make the shadows being well made on them. :)
Haven't tested it yet because the sprite is still a WIP, but I really appreciate the advice!
Marquise* Jun 13, 2018 @ 8:01pm 
Good luck and let us know :) It might help whomever gets trough this.
Hajami Jun 14, 2018 @ 12:58am 
I believe you overwrote the standard vehicly immage or atleast it will be gone aslong the new file is in that folder containing the same name, atleast it was like that in VX-Ace,
and you overwrote the 8Vehicles and by including only 1 Vehicle Charset the Database was not able to find the pre chosen vehicles in the database (i know it has no image yet but its still linked).
Thats also the reason changing the single set into a 8char set solved the problem.

This is just a very wield Guess but maybe this is what happened on your End.
So next time just name your Vehicle "$Vehicle + some name or number".
Last edited by Hajami; Jun 14, 2018 @ 1:01am
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Date Posted: Jun 13, 2018 @ 4:39pm
Posts: 9