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With Textboxes one normaly would just choose show middle or top of screen and the problem would be solved.
We can achieve this with choicewindows also all we need to do is:
Make a Textboxcommand directly infront of the choice command, if the textbox is choosen to be displayed down at the screen, than the choices are automaticly above it.(which maybe results in fixing your bug)
You can also use a transparent empty textbox command, so the player will never notice it, but it helps to change the choice window position.
I have no clue if your Script changes this standard behavior, but maybe worth a try?
There are message Scripts on the Internet to make more options available and easier to manipulate Texts, i have not used those yet, so i cant make any recomendations.
If you want the choice to show AFTER the text, all you need to do is add a "comment" line* between the text and the choice. If you have the text 16 lines high, you can not show choices and text at the same time.
*or any other command that the player wouldn't notice.
That doesn't work with 16 lines, cause that fills the whole window.
This would work too, but you'd have to change the message box back to 4 lines. Therefor a "comment" line would be easier to handle.
(Press F10 and double click an empty bar to activate the plugin)