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2. Is the tileset set in Map Properties the tileset where your custom tileset is in?
3. Try restarting RPG Maker MV.
You can only use one tileset per map. You can use a B, C, D, and E image per tileset. And ofcourse the autotiles on A.
Always worth the try, but pictures that won't show without reload, are always pictured that are editted after they are loaded in MV. I never noticed new images not showing up.
That would depend entirely upon where you placed the image file in question.
Is that the size of the image file, or the scale of the image file. I.e. did you draw a single object 48 pixels by 48 pixels, or did you draw a tilesheet that is intended to separate into 48 x 48 pixel squares?
What are you trying to say.
Do you mean that when you playtest your project the image doesn't show up? Do you mean the image file doesn't show up as an option to be assigned to a tileset? Do you mean that you assigned it to the "B" tab in an existing tileset, but can't draw a map with it?
The left of what!?
We aren't sitting at your desk with you, we aren't networked to your computer, we aren't going through your project in tandem with a shared file.
No one here is telepathic & we aren't omniscient either.
& if you don't know where the file is, how exactly did you place it in the database in first place?
Unless you can provide some actual information to what the issue is, & what you are trying to do, unlikely. Because right now, about the only thing we can do, is take blind guesses & hope we are both talking about remotely the same topic.
Didn't even make it a week before you were back to being tech support with the rest of us.
There are a few users I got to know a little better that way. I still help them, but I don't accept new users anymore. Each new user that adds me for help, takes up half a night of my time, at least. And that was fine, I let it happen and I didn't mind. But that is not the same as answering a single message on steam.
I just think it is sad to leave someone hanging. Even though the answer was already given, I doubt a newbe would have understood what it meant. I think that is why people come to me, cause knowing how to do it is one part, explaining it to someone who is not familliar with the terms and names, is something else.
Though half the time it seems I have to break out the bloody thumbscrews to get the nooblets to provide all of the necessary information to know what in the hell they are even asking about.
No exactly sure who is responsible for the memo they all seem to get, that leads them all to believe we're omniscient mindreaders capable of deciphering their half sentences into coherent detailed explantions & remotely reading their project files through cyberspace.
Even when they get asked: "Give more details" and leave it with that, they have no clue what to answer. The thing is, if you want to teach a noob, you have to think like a noob. It is like when you teach a forein language to junior high. You can't talk to them in that foreign language as if they are about to graduate, or they won't understand a word.
However, @NDA did you find it?
1- I placed the file in the "tilesets" file folder
2-I made a single object and it's 48x48
3-I assigned it to the _B tab in the database, but I can't place it in the map, because, after closing the database menu, I can't find it
4-Of course, on the left of the screen. I thought it would appear among all the rocks, holes etc., but apparently it doesn't
@BigFatX I did click with spacebar on the map, put the correct tileset, but still the object doesn't appear
Your tileset should be 768*768 pixels. This will give you 16*16 tiles, each 48*48 pixels.
Leave the first tile blanc, this is important.
Your tileset will show up differently than the image. The left half of the image will show on top of the tileset, and the right half will show at the bottom.
If you can see it in the database, you can see it in the editor. Just make 100% sure you assing the same tileset to the map you're working on.
First, don't ever do that again it is a waste of tilesheet.
Second, the upperleft most tile's image in the B tilesheet is automatically erased, that's why you leave that space blank.Which is why it doesn't show up.
Just a thing: this is valid not only for B tilesheet but also for the others, right?
Well, this counts for sets B, C, D and E. Thile sets in set A are diffrent, and more complicated. You should be able to do the easy ones before you try the complicated ones, so better leave set A alone for now.
Oh, wat would be a much much easier way to figure out houw the tilesets work, don't start on a blanco sheet, but use a copy of an existing tileset