RPG Maker MV

RPG Maker MV

Stout Gaming Apr 16, 2017 @ 2:51pm
Max Tileset Size?
So I tried to make a tileset of 768x6144 (pixels), and it only showed the first few tiles, what I am wondering is, did I exceed some magically max Tileset size? Because that seems kind of dumb.
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Showing 1-10 of 10 comments
The documentation tells you the resource specs. Read it!
Stout Gaming Apr 16, 2017 @ 3:03pm 
Where is the documentation?
Nevermind I found it.
Last edited by Stout Gaming; Apr 16, 2017 @ 3:05pm
martingolding96 Apr 16, 2017 @ 3:09pm 
Aparnetly the limit is 768X768 acording to this reddit post https://www.reddit.com/r/RPGMaker/comments/3x4f8i/rmmv_adding_more_tiles_to_map_tileset/
Originally posted by martingolding96:
Aparnetly the limit is 768X768 acording to this reddit post https://www.reddit.com/r/RPGMaker/comments/3x4f8i/rmmv_adding_more_tiles_to_map_tileset/
Hahaha! No.

Read the specs.
Stout Gaming Apr 16, 2017 @ 6:08pm 
Honestly didn't even know that existed after 300+ hours so I don't blame him for not knowing either.
Iguana Guy Apr 16, 2017 @ 7:51pm 
Keep something in mind too when you design a tileset for yourself. Although it is basically 16 of 48x48 squares across, the 8 LH side ones will be the top of the displayed tileset and the 8 RH side ones will be on the bottom. Is is best to lay them out so half of a graphic isn't on the top of your displayed tileset and the other half on the bottom. And yeah the map tilesets are locked into the size they are but you can make character (event) graphics that can be various sizes but theuy still have to follow the square layout rules the program runs with.
JohnDoeNews Apr 18, 2017 @ 2:10am 
You can use 4 additional tilesets (next to grounds and walls), each can hold 16x16(=256) tiles.
This makes a total of over 1024 tiles. If you haven even more tiles, group them up systematically, so you can pick 4 tilesets for each other map.

I hardly doubt you want to use over a thousand different tiles inside one map, do you?
JohnDoeNews Apr 18, 2017 @ 2:13am 
Originally posted by kittylitterproduction:
Originally posted by martingolding96:
Aparnetly the limit is 768X768 acording to this reddit post https://www.reddit.com/r/RPGMaker/comments/3x4f8i/rmmv_adding_more_tiles_to_map_tileset/
Hahaha! No.

Read the specs.

You're laughing, but martingolding96 is right. 16x16 tiles, each 48x48 px makes 768x768 px in total.
Originally posted by BigFatX:
Originally posted by kittylitterproduction:
Hahaha! No.

Read the specs.

You're laughing, but martingolding96 is right. 16x16 tiles, each 48x48 px makes 768x768 px in total.
That is only with regard to the B-E tilessheets. A tileset consists one or more B-E tilesheets and various A tilesheets. And those require a number of other sizes.
Kaniel Outis Apr 8, 2018 @ 4:28am 
ACE

A1 and A2 are 512 x 384 pixels

A3 is 512 x 256 pixels

A4 is 512 x 480 pixels

A5 is 256 x 512 pixels

B-E Tilesets are 512 x 512 pixels.


MV

A1 and A2 are 768 x 576 pixels

A3 is 768 x 384 pixels

A4 is 768 x 720 pixels

A5 is 384 x 768 pixels

B-E Tilesets are 768 x 768 pixels.
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Date Posted: Apr 16, 2017 @ 2:51pm
Posts: 10