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If you want to change to color of a certain sprite or tileset, just use photoshop (or the free alternative GIMP)
EDIT: Doesn't work on new versions of MV. Damn.
EDIT: Screw it, if I code in the shader as a string and pass that into new Filter(vectShader, fragShader) and return that, it works fine. I'll release the code to that a bit later.
EDIT2: Yep, my shader works as expected, although the method involving trying to pass in a file did not work as well as I'd hope.