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VX Ace is better if you want to have something that will work on a toaster (it is a lot more functional on weaker computers than MV), and if you don't want to do custom art there is currently a much larger pool of sprites made for VX Ace due to a much longer standing time. It has more complicated scripts to implement and you need to do more work to do stuff with the engine, but scripts do exist. The resolution without some backwork is quite small, but the smaller sprites might help those with less spriting ability. Mapping is very limited compared to most other RPG Makers though.
MV has a much bigger resolution, larger platform support, and much more versatile plugins compared to VX Ace's scripting. They removed many engine limitations so people can do some crazier things with plug-ins than scripting with VX Ace, and can now port to Mac, Linux, Mobile, and HTML in a way that's MUCH simpler than VX Ace. The downside is the engine is definitely more extensive now, it can't work on weaker computers without slowdown now and the engine is updated regularly, which is a pro in some ways but in the other way you don't want to update your current projects in some cases as they can break elements of your game (your games won't update automatically when you update the engine though, they set it thankfully so you do it manually per project if you want to update).
Just a few notes, someone else may give a much better breakdown. Different people will have different preferences though.
On topic, MV is great for making your game on one platform and porting it to other platforms
These are good points as well. For the record, for my own opinion I think MV trumps VX Ace for me personally. It's essentially completely replaced it for me, one other thing to mention is MV has much better mapping than VX Ace (and plug-ins can make it even better) and there's a variety of ease of use aspects. But there are some minor downsides, outside of the mentioned weaker on lower performing computers issues I also will mention when a non-midi song begins to get over 2/2 & a half minutes long it might have some delay loading in MV for example, which is non-existent in VX Ace. But I think what MV does and can do easily trumps VX Ace for me.