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For pretty much every race the "Heavy Cruiser" slot (whatever it is called) typically represents Cruisers with Dorsal weapons.
The difference is equipment and cost. A Battlecruiser typically has a stronger weapon loadout and an extra Skill slot compared to a Cruiser, and costs slightly more both to upgrade and to deploy. Beyond that, they're statistically equal.
For example, a Styx Battlecruiser is effectively a with two extra hangar decks for a slightly higher deployment cost. Beyond that, they're essentially identical.
now my only complaint is that they look identical no matter what class we talking about. wich is very very very very un-orc like :D
Unfortunately, for your personal desires at least, they're being very faithful to the tabletop. Pretty much all Ork ships larger than Escorts seemed prettly clearly built along a specific design set-up, just getting bigger and laden with more guns as it scaled upward. Here's a picture of a Terror Ship, a heavier Kroozer, and a Battleship model, for comparison to what the devs were working off of:
http://wh40k.lexicanum.com/mediawiki/images/a/a2/Ork-terror-ship.jpg
http://wh40k.lexicanum.com/mediawiki/images/3/3f/BFGKillKroozer1.jpg
http://wh40k.lexicanum.com/mediawiki/images/2/20/Supa-Battleship-1.jpg
Judge ships case-by-case. More importantly, don't ever assume that bigger is better. Take the Styx and Ork Basha for example.
The Basha may be small, but well equipped they're a menace to society. With Bad Moon favour they're the greatest thing that's ever happened to you in Data Recovery: they can steal Data from 20,000 Units or more, and have an extra upgrade slot for massive speed. With Goff favour, they're surprisingly lethal and can gravely wound much larger ships if allowed to run free.
Styx are downright nasty. Fast, agile and packing enormous firepower. Better yet, all their weapons face forwards - you couldn't ask for a better ship to pair with Khorne's favour. Strong fighter abilities complete a very deadly package - never let a Styx out of your sight. They're one of Chaos best offensive warships.
and i think many agree's with my personal desires though.
At least the Supa Battleship looks very different than the others :) so it aint all bad hehe.
The Orks are, being perfectly honest, the absolute kings of data recovery now.
Boarding Torpedoes, Tellyporta attacks, Shokk Attack Gun boardings at nova-kannon ranges... add on that they don't really have to play hide and seek, the best place for the Ork ship with the Data is up and in the face of the enemy where they can capitalise and take it right back with Orky Boarding shenanigans.
You won't always deploy your Battleship. I know I don't, and there are battles where I don't even deploy a Battlecruiser. It's all situational: sometimes you need a strong, immovable defensive formation and othertimes you need speed and flexibility.
You'll really start to feel this when you start playing Chaos. Chaos are arguably deadliest using smaller ships and evasion tactics. They can fight, but nowhere near as well as Orkz. You want to stay agile and make full use of terrain, and that's a lot easier with faster ships like the Styx and Hellbringer than with Battleships.
The Battleships still play an important role, but they're just another tool in your arsenal.
The missions I keep Battleships out of are typically Data Recovery and Convoy. They're simply too slow, the Ork Battleship is an exception. (As it has SOOO many options for boarding.)