Battlefleet Gothic: Armada

Battlefleet Gothic: Armada

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How to board effectively ?
Title. No matter what I do it's never successful. The enemy does it one time -> works
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Showing 1-15 of 26 comments
Kilroy_wuz_here Mar 19, 2016 @ 10:59am 
Get close, make sure the enemy ships shields are down, and keep trying. Also, improve your ratings as they will help defend your ship and decrease the chances of the enemy successfully boarding your ship.
Warlord Mar 19, 2016 @ 10:59am 
Pray to the dark gods that they use special dice that roll in your favor.
< blank > Mar 19, 2016 @ 11:11am 
and upgrade your ship to adeptus astartes or nurgle/khorn for khaos mark, adds more boarding crew rating and aa and khorn add to your strike teleport
Ninjafroggie Mar 19, 2016 @ 11:24am 
Originally posted by naimian:
Get close, make sure the enemy ships shields are down, and keep trying. Also, improve your ratings as they will help defend your ship and decrease the chances of the enemy successfully boarding your ship.
/boarding attacks almost always fail if the shields are still up, and lightning strike wont work at all. Also, the higher the troop rating, the less chance boarding attacks have. So a nurgle ship with upgraded cultists can have an 89% resistance to boarding
Warlord Mar 19, 2016 @ 11:36am 
Originally posted by Git Gud or Git Ded:
and upgrade your ship to adeptus astartes or nurgle/khorn for khaos mark, adds more boarding crew rating and aa and khorn add to your strike teleport

Love the profile name.
Boardings got super super super nerfed so they don't really work most of the time. May as well switch to bombers and actually do some damage. Maybe assault boats will get re-buffed since theyre so awful now.
Ninjafroggie Mar 19, 2016 @ 11:42am 
Originally posted by Admiral Seraph:
Boardings got super super super nerfed so they don't really work most of the time. May as well switch to bombers and actually do some damage. Maybe assault boats will get re-buffed since theyre so awful now.
they are not awful, you have to use them right...use bombers to damage a target and remove turrets, get it seperated from its friends so they cant lend thir turrets to help, THEN hit it with boats. They are still way more powerful than they were in TT.
Nirgal Mar 19, 2016 @ 12:05pm 
Originally posted by Ninjafroggie:
Originally posted by Admiral Seraph:
Boardings got super super super nerfed so they don't really work most of the time. May as well switch to bombers and actually do some damage. Maybe assault boats will get re-buffed since theyre so awful now.
they are not awful, you have to use them right...use bombers to damage a target and remove turrets, get it seperated from its friends so they cant lend thir turrets to help, THEN hit it with boats. They are still way more powerful than they were in TT.

just a question: after i have damaged the ship, stripped it of shields with my ships, damaged the hull with the bombers, moved him in a bad spot... why the hell should i use assault boats? just kill the poor bastard.
your explanation of assault boats seems like: if you utterly destroy an enemy ship with everything else you can then use the assault boats.

at the moment assault boats rarely do anything especially because every player improves the strenght of the crew with crew points and the most used favors/marks give a bonus to that too, with turrets on top they hardly do something. I can mass assault boat ships without upgrades but against fully upgraded ships is very very difficult and you need a lot of time (tries) to get some results, and as i am lucky by nature i never manage to ♥♥♥♥ out the subsystem i was aiming at -.-
[Volk]SpixTalon Mar 19, 2016 @ 12:09pm 
Originally posted by Ninjafroggie:
Originally posted by naimian:
Get close, make sure the enemy ships shields are down, and keep trying. Also, improve your ratings as they will help defend your ship and decrease the chances of the enemy successfully boarding your ship.
/boarding attacks almost always fail if the shields are still up, and lightning strike wont work at all. Also, the higher the troop rating, the less chance boarding attacks have. So a nurgle ship with upgraded cultists can have an 89% resistance to boarding
I don't believe shields help raise your defense value against boarding parties. I mean, that's the whole point, right? Besides the extra attack roll.
What's the big difference between normal bording and lightning strike ? LS can cancel warping out. Anything else ?
VanHoven Mar 19, 2016 @ 12:19pm 
Ships getting additional resistance against boarding actions from the amount of their turrets. Each turret gives, if i remember correctly, additional 1% troop value towards boarding actions. you can see the exact amount when you mouse over turrets in the port section.

Edit: Also, you get 1 lightning strike base for each ship class, boarding actions are 2 for light cruisers, 3 for battle cruisers and cruisers and 4 for battleships

The key is to look at the enemy's ship troop value. try to look for unupgraded ones and don't waste your assault actions, being it lightning strikes, boarding actions or assault bouts, on any ship with khorn/nurgle/space marine favour. If the enemy has only those, concentrate on one.

Assault boats were nerfed, right. But they still have the same success chance as lightning strikes, so better than boarding actions, with 2 attempts per assault boat wave. so even the most base carrier, the hellbringer, can inflict 4 assault actions every 60 seconds. well, if the assault boats don't get shot down.

As others have said, try to target a singled out enemy so the turret fire of the enemy can't stack up.

Happy hunting!
Last edited by VanHoven; Mar 19, 2016 @ 12:37pm
[Volk]SpixTalon Mar 19, 2016 @ 12:27pm 
Originally posted by Onii-chan:
LS can cancel warping out.
So do "normal" boardings.
Originally posted by Ninjafroggie:
Originally posted by Admiral Seraph:
Boardings got super super super nerfed so they don't really work most of the time. May as well switch to bombers and actually do some damage. Maybe assault boats will get re-buffed since theyre so awful now.
they are not awful, you have to use them right...use bombers to damage a target and remove turrets, get it seperated from its friends so they cant lend thir turrets to help, THEN hit it with boats. They are still way more powerful than they were in TT.

By time you kill enough turrets you're already @ half way hull, why bother disabling the ship? All the good Chaos carriers have lances mounted on the front end with 12k range so they'll finish off the fleeing target pretty easily.

Right now, Assault Boats are not a good choice because not only do they not get 3 actions per boat anymore but every ship also has +10 to its troop value.

All in all we're looking at a 70% nerf to Assault Boats.
Ninjafroggie Mar 19, 2016 @ 12:33pm 
Originally posted by Nirgal:
Originally posted by Ninjafroggie:
they are not awful, you have to use them right...use bombers to damage a target and remove turrets, get it seperated from its friends so they cant lend thir turrets to help, THEN hit it with boats. They are still way more powerful than they were in TT.

just a question: after i have damaged the ship, stripped it of shields with my ships, damaged the hull with the bombers, moved him in a bad spot... why the hell should i use assault boats? just kill the poor bastard.
your explanation of assault boats seems like: if you utterly destroy an enemy ship with everything else you can then use the assault boats.

at the moment assault boats rarely do anything especially because every player improves the strenght of the crew with crew points and the most used favors/marks give a bonus to that too, with turrets on top they hardly do something. I can mass assault boat ships without upgrades but against fully upgraded ships is very very difficult and you need a lot of time (tries) to get some results, and as i am lucky by nature i never manage to ♥♥♥♥ out the subsystem i was aiming at -.-
You use boats to knock him out of the fight. It takes several minures to signifigantly damage a cruiser, and several more to kill it. Instead, you throw one wave of assault boats at it after you've damaged it , blow up all its guns, and its as good as being dead, allowing you to now focus your fire on the remaining ships that are still a threat. That crippled, zero threat ship can now run away, or hang around and be finished off after you've dealth with the now fewer enemy vessels shooting at you. Either way, you've just taken that ship out of the battle faster, and with less damage to your own forces in return, than you would by guns and bombers alone.

The massivley OP-ness that assault boats used to have seems to have given people the idea that they are supposed to work that way, and they just flat out are not. They are a scalpel meant to be used with precision to knock a weakened enemy ship out of the fight rather than having to spend all the time and effort (not to mention absorb the return fire of the enemy over that time) to finish it off. They were never supposed to be auto-win.

Originally posted by Admiral Seraph:
All in all we're looking at a 70% nerf to Assault Boats.
You realize that assault boats were only supposed to have a 25% success chance according to the devs, and it was a programming error that gave them 75% chance instead? Even with the extra troops, boarding assaults from boats have a base 40% chance to succeed, which is still almost double what the devs inteded for them to have. They were never even supposed to be as strong as they are now, let alone as strong as they were.
Last edited by Ninjafroggie; Mar 19, 2016 @ 12:43pm
Originally posted by Ninjafroggie:
Originally posted by Nirgal:

just a question: after i have damaged the ship, stripped it of shields with my ships, damaged the hull with the bombers, moved him in a bad spot... why the hell should i use assault boats? just kill the poor bastard.
your explanation of assault boats seems like: if you utterly destroy an enemy ship with everything else you can then use the assault boats.

at the moment assault boats rarely do anything especially because every player improves the strenght of the crew with crew points and the most used favors/marks give a bonus to that too, with turrets on top they hardly do something. I can mass assault boat ships without upgrades but against fully upgraded ships is very very difficult and you need a lot of time (tries) to get some results, and as i am lucky by nature i never manage to ♥♥♥♥ out the subsystem i was aiming at -.-
You use boats to knock him out of the fight. It takes several minures to signifigantly damage a cruiser, and several more to kill it. Instead, you throw one wave of assault boats at it after you've damaged it , blow up all its guns, and its as good as being dead, allowing you to now focus your fire on the remaining ships that are still a threat. That crippled, zero threat ship can now run away, or hang around and be finished off after you've dealth with the now fewer enemy vessels shooting at you. Either way, you've just taken that ship out of the battle faster, and with less damage to your own forces in return, than you would by guns and bombers alone.

The massivley OP-ness that assault boats used to have seems to have given people the idea that they are supposed to work that way, and they just flat out are not. They are a scalpel meant to be used with precision to knock a weakened enemy ship out of the fight rather than having to spend all the time and effort (not to mention absorb the return fire of the enemy over that time) to finish it off. They were never supposed to be auto-win.

Originally posted by Admiral Seraph:
All in all we're looking at a 70% nerf to Assault Boats.
You realize that assault boats were only supposed to have a 25% success chance according to the devs, and it was a programming error that gave them 75% chance instead? Even with the extra troops, boarding assaults from boats have a base 40% chance to succeed, which is still almost double what the devs inteded for them to have. They were never even supposed to be as strong as they are now, let alone as strong as they were.

Totally, it was a bug fix+a double nerf. That's why Assault Boats are amost useless now, they went overboard by fixing the bug and then fixing what might not have even been broken.
Last edited by Bad Distraction Carnifex; Mar 19, 2016 @ 1:10pm
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Date Posted: Mar 19, 2016 @ 10:56am
Posts: 26