Battlefleet Gothic: Armada

Battlefleet Gothic: Armada

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Best Imperium Favour?
What do you think is the best favour?
Adeptus Mechanicus, Adeptus Astartes, Inquisition or Imperial Navy?
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Showing 1-15 of 18 comments
Elesium Mar 18, 2016 @ 8:12am 
From a singleplayer standpoint, probably the Astartes, however hard to say without seeing how big boarding is now that Chaos assault craft are useless.
Lou Mar 18, 2016 @ 8:22am 
I think it depends on the ship class, and your playstyle.

ships like the Emperor or Mars, you might want the Inquisition favour, for more crew skills, since those ships have more crew members that you'd want to upgrade. Having more than one ship with the Inquisition favour is a bit redundant though.
ships like the Dauntless, you might want the Astartes favour, with the additional teleporter, to make the ships better at rapid strike. Zoom in, terminator lightning strike, and run away. Can be useful in stuff like convoy missions.
Tzarkhan Mar 18, 2016 @ 8:26am 
for me adeptus astartes but i like to get close and personal :)
Frowny Mar 18, 2016 @ 8:27am 
Astartes for ships you want to be for boarding actions. punch in the additional teleporatrium upgrade and you got a decent combo, if you don`t forget to target engines/generator/weapons etc. on the enemy ship before hand.

Inquisition I personally keep on one cruiser for recon. Always useful to know what the enemy flagship is, since scans seem to start there. Especially if you want to mark boarding targets for your marines.

Navy I think is the go to for the light cruisers/cruisers, as they are more likely to piss them self and run away after like, pff, only loosing 10.000 men of crew or whatever. And given that those ships will also be the most numerous amongst your fleet, you can warp in a decent number of cobra frigates if you stall for time.

This all making the mechanicum favour the general go to, as one upgrade point for free seems to be pretty op. But i guess you can argue that the +1 for all crew from the inquisition is also really good. But given the additional bonus for repairs from the mechanicum makes it a rather clear answer, i find.
Obscure-Reference Mar 18, 2016 @ 8:33am 
And what do you think is the best favour best for a Retribution Battleship?
Last edited by Obscure-Reference; Mar 18, 2016 @ 8:35am
Stymie Jackson Mar 18, 2016 @ 8:41am 
If you have good micro, Mechanicum is probably the best favor overall. One extra skill on every ship is very powerful. That's more bombs/microwarps/probes and so on.

Astartes for most ships as a generalist upgrade. Great on Light Cruisers as you can get 3 Lightning Strikes on a little ship that way. Add Inquistion to a carrier (probably the Emperor or Mars) as they benefit the most from +1 to each crew skill and spotting power is always useful.

Navy is fun if you take it on multiple Cruisers and Light Cruisers. Not as effective as the other favors, IMO, but teleporting squads of Escorts every 2.5 minutes is fun, and the longer the game goes, the more powerful undamaged escorts become. Be even better if they were the lance boat, but that would probably be a little OP.

I personally prefer Space Marines on most of my ships as I'm not much for spamming bombs. Really don't need 'em on the Imperial Navy. Inquisition on the Battleship, and a 1 cruiser/2 light cruisers (3 out of 10 of the total ships) have Navy for when I want to use the free escort spam and be annoying.
Last edited by Stymie Jackson; Mar 18, 2016 @ 8:44am
Rogal Dorn Mar 18, 2016 @ 8:46am 
Astartes seems stupid for battleships. if you want to be an offensive boarding player, u shall take fast ships, but not those big slow monsters ^^
Obscure-Reference Mar 18, 2016 @ 8:47am 
I use 4 light cruisers and 1 battleship ( i know it's super noobie but it works.. ^^ ) what would you say are the best favours for this noobie fleet?

Sorry for all the questions but beta = no guides.. ^^
Stymie Jackson Mar 18, 2016 @ 8:55am 
@ekrexor: I'd say Inquisition on the Battleship, and either Mechanicus or Space Marine on all the LC. Take them all the same, either way.

Mechanicus to give you skills to support the battle ship since each LC only gets 1 otherwise. This takes you from 9 to 13 total skills in the fleet.

Space Marine will keep them alive longer, and make thier lightning strike very powerful.
Last edited by Stymie Jackson; Mar 18, 2016 @ 8:56am
Masterhummel Mar 18, 2016 @ 9:14am 
Originally posted by Ekrexor:
I use 4 light cruisers and 1 battleship ( i know it's super noobie but it works.. ^^ ) what would you say are the best favours for this noobie fleet?

Sorry for all the questions but beta = no guides.. ^^

I go with imperial for my light cruisers and mechanicus for my battleship.

That way i can spawn 4 additional frigs. As for the battleship it's more cheap to level it up and if it get's destroyd it costs half as much to bring it back into service.
Kadaeux Mar 18, 2016 @ 9:18am 
For cheese? The Imperial Navy Favour.

Get a full fleet of them, let the timer burn down and bring in a couple hundred points worth of Cobra's over the missions points limit.
Obscure-Reference Mar 18, 2016 @ 9:19am 
wow.. Okay .. my fleet is all Inquisition now.. Sorry mechanicus just looks so extremely bad.. I cant use it!

THE PAIN IN MY EYES! ^^
武见妙妙屋 Mar 18, 2016 @ 9:41am 
Right now the best one is mechanicus, since you get one extra ability. Inquisiton is probably good for campain, and it looks badass. I would probably go inquisition for campain and mech for pvp.
Spooky Brenda Mar 18, 2016 @ 9:58am 
Admech
Lovenought Mar 18, 2016 @ 10:36am 
I'm in love with the Imperial Navy favour. But you have to commit to it and make it a key part of your strategy.
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Date Posted: Mar 18, 2016 @ 8:07am
Posts: 18