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Another way is to have one of your ships with shield transfer equipped, and a ship with a stasis bomb. Set all of your ships engagement range to 3k so they get in close to block movement. As your ships charge at the enemy data ship, keep one fast dauntless class back just slightly so it doesn't take the brunt of the damage. Hit the ship, strip its shields, and use your dauntless to lightning strike the data. Activate the tactical cogitators, slam a stasis bomb on the enemy ship, do a 180 degree high energy turn with the dauntless and start blasting in the opposite direction (Away from any other enemy line ships) whilst using your other ships as road blocks so the enemy can't pursue. If the dauntless took any shield damage, use the shield transfer to boost its shields back up before it goes out of range. Quite often, the AI is so focused on chasing your dauntless, they become a bit easier to kill in the process. Set the engines as targeting priority of all enemy line ships to make staying out of range that much easier.
Ram, spam missiles, and kill everything if you can.
you earn much more points by killing everything living on the map than just rushing the objective.
At this point, assuming the other enemy cruiser is off chasing escorts, you can just warp out. Unfortuantely it counts as an emergency jump, so you have a chance of losing the ship (hence the upgraded navigator), but you will succeed in the mission either way (because apparently you can recover the data from a missing ship.. yeah..)
If you don't want a chance of losing the ship its a bit more difficult, as basically you all have the exact same timers, and you both have 2 cruisers, and they start with the intel, which means they will win unless you can somehow blow one of the cruisers up extremely quickly and somehow stay away from a ship that's considerably faster than you (you can temporarily do it with micro warps and stasis, but they always seem to catch up).
I prefer to just do the warp out and just reload if the RNG screws you, as I feel the whole mission is inherently stupid.