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The weirdboy zzap tower looks good, but because it isn't affected by the zzap upgrades is a bit of a trap But I do use it on the light cruisers which can't have a zzap gun anyway, so no need for those upgrades.
The light cruiser has significantly less firepower so the weirdboy tower represents significantly more firepower. Also as you picked up it forces your crew upgrades into weirboy.
Yea, Maybe. You can use that rally skill if your having mutiny issues i guess.
Also zaps were dumb to get befor as they needed different upgrades and you could us only one set to max the ship if you did all macros. This is why the change is a big deal as the macro heavy fleets took a hit. Again zaps look but were mostly for dealing with kiters. Not really a killing weapon but it is something.