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If you take the Tau "carriers"... the upgrade that add a boarding action to the bombers also do a lot of damage.
The turrets upgrades sound like and interesting route, you can increase the turret range by 3k, another upgrade cause your turrets to also damage enemy ships that are in range (is not a huge amount... but with more that 12 turets per ship, the damage for being close to your fleet is a lot).
I'm ussing that, and so far... is fun. The escorts ships are doomed againts the massive amount of small turrets, and the big ships normaly have loss their engines at that point thanks to the boarding bombers an the missile/torpedos.
For favors... i like the Earth one, the extra upgrade slot is always welcome and the "experimental railgun" hit very hard (90 damage, ignore shield and armor).
But definitely the key is spoting the enemy and get the most of the "alpha strike", and spam missiles (near 25 seconds cooldown with crew upgrades)
The only caveat I've had so far is that the boarding action from your ordnance waves doesn't seem to trigger the stacking buff from the Fire Caste favour, but unless I'm mistaken it does benefit from it. So, if you get a few good boarding actions off with your standard boarding broadside it means the manta waves just get more and more powerful as the battle progresses.
I've only been trying it in skirmish, but so far it's pretty effective. Mantas in general are insanely powerful - get as many as you can.
Also, don't bother actually using your custodian once you've leveled it up. It's just way too expensive points-wise and the Wardens that come with it are pretty much garbage for anything other than scouting. If you must have a battleship, just take the Stronghold instead.
*sigh* If only you could leave those damn Wardens at home and just take the Custodian at a discount instead...
Gte the dhow upgrade for it. The dhow is easily the best escort in the game as it comes with 200 shield and 200 hp and decent damage.
Still not worth the 401 pts. Sure, the Dhows are good on their own but they don't really synergize with the ordinance-heavy Tau fleet. If it's a choice between Castellens and Dhows, I'm going to want the extra seekers.
Dhows upgraded with seekers are absurdly good at zonign enemy fleets away from your line ships. The typical anti escort tactic of ramming isn't as efefctive because you eat a ♥♥♥♥♥♥♥♥ of seeker fire and the extra shield means they aren't as vulnerable to aoe weapons.
Understandable, and I NEVER said Dhows themselves were bad on their own. But would you rather have a screen of escorts that are useless until the enemy closes in or more long-range firepower to boost your already existing long range firepower?
True the strongest way to run tau is mass cruiser.
Well, what you really want out of that is massed torpedoes regardless of whether you're running a swarm of Il'porrui (Emissary) or the larger and more powerful Lar'shi'vre (Protector). Swarming cruisers is just the easiest way to do it.