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I'll refer to this series as Classic Megaman. Its the general consensus anyway.
Connection by timeline (spanning from years to centuries):
Classic series ---> X series ----> Zero series ----> ZX series ----> Legends series
*This is one categorization of the games in which humans developed robot technology, there's another category of games in which humans developed cyberspace advancement, but that's already off topic...(If you really must know, its the Battle Network and StarForce series)
Classic series has the most minimalistic story per game so far, all the other series mostly have better plot per game.......Though the Zero series is the only series with a definite ending, all the other series still have loose ends to date.
From my experience in the series, you can just play the first game in the Classic series and assume the main villain basically tries to do the same thing multiple times for later games (thats literally what Classic series is about). Try the X, Zero and ZX series..Their storylines are quite strongly related across the 3 series.
EDIT: there!
https://youtu.be/8XJQTiFc3oM?t=52s
(amazing that's the same number as my luggage)
They were going for not changing the experience of the original games, so the MM1 crazy quick-falls and pause glitching are there, I wouldn't expect it to control any differently than it used to.
1, 2, and 3 all have areas and/or bosses that require certain weapons with no easy way to refill bars outside of tedious farming or a game over screen, 2 having it the worst in this regard. (4 has at least one instance of this but it's much, much better controlled.)
One of the big draws of the series is slowly building up an arsenal of cool weapons as you beat bosses, but sadly most of the games don't have very well-balanced weapons. 4 probably comes out the best here in terms of giving everything some usefulness, although 2 is famous for the overpowered Metal Blade. 6, in particular, gives a surprising number of areas where the Rush Power adaptor has use that I feel should be applauded.
Regardless, 1 is by far the hardest because the design is still very rough. It's still doable with practice and understanding the stages and bosses - they all are!
As it is, come tomorrow, you're getting to play some of the most influential games of their time, and for a good price too - enjoy!