Mega Man Legacy Collection

Mega Man Legacy Collection

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Vynira Snowy 7 ENE 2016 a las 19:00
Why do people think Megaman 1 is hard?
I've only found two hard sections in this game:

1) CWU-01P (Wily 2 Boss)

2) The boss rush at the end of Wily 4

Why does everyone think this is the hardest Megaman game?
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Mostrando 1-15 de 28 comentarios
SanctusServusDomini 7 ENE 2016 a las 20:21 
I thought Mega Man 1 is the most challenging title. But this was before the internet and before I developed the skills to beat the other 5 classic games. It wasn't until the PC version that:

-I learned about the pause glitch.
-I learned the ideal boss order.
-I learned to use the Mega-Platform thingy most efficiently.
-I learned that the Ice power could freeze the fire columns in Fire Man's Stage and Wily Stage 1.
-I could FINALLY move past the moving line platforms in Guts Mans stage.
-I even got to the Elec Man boss battle.

If there is one feature of MM1 that I find particularly unforgiving, it would be the lack of E-tanks.
Vynira Snowy 7 ENE 2016 a las 20:26 
Publicado originalmente por Frost Man:
I thought Mega Man 1 is the most challenging title. But this was before the internet and before I developed the skills to beat the other 5 classic games. It wasn't until the PC version that:

-I learned about the pause glitch.
-I learned the ideal boss order.
-I learned to use the Mega-Platform thingy most efficiently.
-I learned that the Ice power could freeze the fire columns in Fire Man's Stage and Wily Stage 1.
-I could FINALLY move past the moving line platforms in Guts Mans stage.
-I even got to the Elec Man boss battle.

If there is one feature of MM1 that I find particularly unforgiving, it would be the lack of E-tanks.

The only time I need E-Tanks is during the boss rush which has a set order and has you restart when you die.

Also the pause glitch isn't really needed to defeat those eye things and the Yellow Devil.
SanctusServusDomini 7 ENE 2016 a las 20:31 
Honestly, I didn't find out about the pause glitch until after I had beaten the game on PC lol. But it does make the game a ton easier.

And E-Tanks aren't necessary to beat any of the titles, but they can help cover you're mistakes.

If I had to choose the hardest classic title, it would be MM1. That's just my feeling.
Última edición por SanctusServusDomini; 7 ENE 2016 a las 20:32
Vynira Snowy 7 ENE 2016 a las 20:33 
Publicado originalmente por Frost Man:
Honestly, I didn't find out about the pause glitch until after I had beaten the game on PC lol. But it does make the game a ton easier.

And E-Tanks aren't necessary to beat any of the titles, but they can help cover you're mistakes.

If I had to choose the hardest classic title, it would be MM1. That's just my feeling.

What sections (either than Yellow Devil) had the pause glitch help?
SanctusServusDomini 7 ENE 2016 a las 20:34 
Any boss fight. Pick one lol.

Look, I don't rely on it. Sometimes it's harder for me to find what my pause is set to on my keyboard than actually beating the boss straight up.
76561198063124591 8 ENE 2016 a las 15:52 
It's "hard" because has no password feature. You MUST beat it in a single try. The robot masters aren't that hard (except Fire Man), but some advanced Willy stages are really tough.
I wouldn't call Megaman 1 consistently hard. It's about Mega Man 2 hard - where more of the difficulty comes from your lack of mobility than anything. But Mega Man 1 has some real spikes in difficulty. Some bosses are a cakewalk, then you get ones like Elec and Fire that are brutal, and the same goes with stages. Easy parts, and parts that are pretty rough. Those platform enemies that seem to go in all random directions are my least favorite aspect. Who even thought those were a good idea?

I guess if you haven't played a prior Mega Man title, it can seem about average? But after playing the rest, it's just a lot harder because of less mobility and less refined mechanics.
Vynira Snowy 9 ENE 2016 a las 16:12 
Publicado originalmente por Tuesday Again? No Problem:
I wouldn't call Megaman 1 consistently hard. It's about Mega Man 2 hard - where more of the difficulty comes from your lack of mobility than anything. But Mega Man 1 has some real spikes in difficulty. Some bosses are a cakewalk, then you get ones like Elec and Fire that are brutal, and the same goes with stages. Easy parts, and parts that are pretty rough. Those platform enemies that seem to go in all random directions are my least favorite aspect. Who even thought those were a good idea?

I guess if you haven't played a prior Mega Man title, it can seem about average? But after playing the rest, it's just a lot harder because of less mobility and less refined mechanics.

I think Elec/Fire Man can be pretty easy if you have their weaknesses. Also the moving platform enemies can pretty much be skipped with the beam thingy.
Zork Nemesis 9 ENE 2016 a las 22:13 
Part of the difficulty of Mega Man 1 comes from the fact that it's the first installment. A lot of features found in future games don't exist yet and many features that do haven't been refined. Some particular examples:

-There's no password or save system in the original release. You have to play through the game in one sitting and that can be a monstrous challenge; a good play takes about an hour and a half. This aspect is remedied in MMLC thanks to save stating.
-Energy Tanks don't exist yet. No mid-level resupply if you get hurt.
-Boss corridors contain hazards, and the checkpoint is at the beginning of it. You could potentially go into a boss battle hurt despite already losing to him once.
-Mega Man is pretty slippery and doesn't control as well as he does in later games. Coming from newer games you might find you slide a bit too far when you try to stop.
-Mega Man drops like a stone if the platform under his feet gives out. You'll see this in Gutsman's stage as well as with the Magnet Beam.
-Speaking of Magnet Beam, there's no indication that you actually need it until close to the end of the first Wily Stage. If you go into Wily's Castle without it, it's a huge waste of time, lives, and points.
-Abilities in future games aren't present, such as sliding and charging the buster. Without sliding, evading some attacks is more difficult.
-Bosses do unreasonable amount of damage in some cases. Elecman can kill you in three hits.
-A common enemy with a semi-random jumping pattern can also kill you in three hits; that giant stomping robot. One is at the end of every stage, and you get three at the entrance to Wily 1.
-Many enemies are placed in unfair locations or constantly respawn to harass you. When you don't know what's coming you're prone to cheap deaths.
-Spikes ignore invincibility frames unlike in future games. If you get pushed back onto spikes you're toast.
-There's some bad checkpointing in Wily's Castle, namely stages 2 and 4 where you have to redo boss rematches if you don't reach the next checkpoint.
-Speaking of boss rematches, you get no health upon defeating any of the Robot Masters in Wily's Castle and you're forced to fight four in a row toward the end. Fail and you have to refight them again (luckily there's a powerup near that checkpoint that fully restores all weapon energy).
-Without abusing the pause glitch, some bosses are incredibly long and tedious. Yellow Devil is a serious offender of this.
Última edición por Zork Nemesis; 9 ENE 2016 a las 22:17
HiddenSoundTest 11 ENE 2016 a las 12:18 
Mega Man 1 is my favorite as of now.
Nacht der Frösche 14 ENE 2016 a las 13:58 
It's the most unfair of the 6 but if you want a megaman game tough as nails play megaman unlimited it will eat and chew you up then spit you out it is so rewarding finally beating it
Space Coward 17 ENE 2016 a las 14:27 
Haven't opened the game since trying to play MM1, I had no idea it was considered the hardest.

Also, how the actual ♥♥♥♥ am I supposed to fight Yellow Devil? I learned he's weak against lightning, but he's still a pain in the ass.
Vynira Snowy 17 ENE 2016 a las 14:44 
Publicado originalmente por Kill-Cam Celebrity:
Haven't opened the game since trying to play MM1, I had no idea it was considered the hardest.

Also, how the actual ♥♥♥♥ am I supposed to fight Yellow Devil? I learned he's weak against lightning, but he's still a pain in the ass.

The pattern isn't really that hard.

If you're having trouble getting the pattern down then use the pause trick.
Space Coward 17 ENE 2016 a las 16:20 
Publicado originalmente por Mint-Berry Crunch:
Publicado originalmente por Kill-Cam Celebrity:
Haven't opened the game since trying to play MM1, I had no idea it was considered the hardest.

Also, how the actual ♥♥♥♥ am I supposed to fight Yellow Devil? I learned he's weak against lightning, but he's still a pain in the ass.

The pattern isn't really that hard.

If you're having trouble getting the pattern down then use the pause trick.
What does it do?
Vynira Snowy 17 ENE 2016 a las 16:25 
Publicado originalmente por Kill-Cam Celebrity:
Publicado originalmente por Mint-Berry Crunch:

The pattern isn't really that hard.

If you're having trouble getting the pattern down then use the pause trick.
What does it do?

In Megaman there are two pause buttons. One that opens the weapons menu and one that doesn't.

When your shot from the elec beam is above the Yellow Devil's eye press the pause button that does NOT bring up the menu. Then quickly unpause then pause. This makes it so the Yellow Devil takes damage again. If you're good enough with this trick you really only need to dodge his pattern once or twice.
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