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My advice is start with Guts Man.
That's who I started with. His level is quite difficult, but it puts you in a good position to deal with the rest of the game.
With regards to progress, when you die, you only lose progress for that stage - any bosses that you've already defeated will stay defeated.
Yeah, in that case I think I'm gonna quit the first game for good. Not having much fun with it, and the fake-multilinearity just pisses me off. Thanks for the information though mate, I appreciate it.
In any case, 1 is a bit rough around the edges so nobody would fault you for giving up on it after giving it an honest try.
I found that the first 6 stages aren't too bad aside from some fairly challenging platforming, if you get the boss weaknesses right. Wily's castle can be brutal though, especially Yellow Devil and the final boss rush.
The first really well polished game in the series is 4, IMO, but 2 and 3 are still a big step up.
So if I just kill myself to axe all lives, I'll go back to the homescreen and retain all weapons?
Yeah, I'll give it another go then since you don't have to completely restart if you select the wrong boss. Just gonna be annoying going through the ice level again.
Yeah, it's definitely rough. The slippery ground, enemies not loading in time with the screen shifts, jumps having a lag. If it weren't for the reverse-time mechanic, I would've rage quit for sure lol. Respect to you all who beat it back in the day.
Yeah, you nailed it man. The platforming just suffers from typical problems back in the day like slippery and laggy inputs. The bosses are definitely cakewalks if you have the right weapon, but it's just dumb game design to me that they don't bother making the bosses linear if you cannot beat them in any order. Also, what even is Gutsman's ability? I'm pressing the shoot button and nothing occurs.
Honestly, I wonder if this is just a case of you guys having played the games so much that you've become used to things that are naturally difficult to newcomers. I've experienced this same thing with the DKC trilogy where people tell me they're hard and I'm like, "no, not really" not realizing my biases.
I really hate how that particular design element has come back with a vengeance.
What's wrong with it?
Try turning vsync off if you have input lag, and play around with the CPU turbo option as well. Megaman 1 does seem to have a little more inertia when moving horizontally than the others, but jumping and shooting should be instant.
Edit: Your video card might also have a low-latency mode which could help
It's one of the most useless weapons in the series. Especially since Thunder Beam can also remove the rocks.