Mega Man Legacy Collection

Mega Man Legacy Collection

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sonicghosts Feb 18, 2017 @ 10:00pm
USB Controllers?
I originally purchased this game almost a year ago but it would not work with my USB controller so I requested a refund; now I see that the page for the game says "FULL controller support," so does anyone have any information if this game will work with a standard USB controller (without taking additional steps)?
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Showing 1-15 of 22 comments
sonicghosts Feb 18, 2017 @ 10:09pm 
I guess I should say what controller I have; it's an "iBuffalo Classic USB Gamepad," it's designed to look & function like an SNES controller

It works on several other games on Steam (Sonic CD, for an example of a classic port I bought recently that it worked with)
Space Coward Feb 19, 2017 @ 12:13pm 
I've used both an Xbox One and 360 wired controller since launch, both worked fine.

Do you know if your controller is D-Input or X-Input?
sonicghosts Feb 19, 2017 @ 1:39pm 
According to the box that I just found (which is nearly entirely in Japanese), it is DirectX, so I assume that's Direct-Input?
Last edited by sonicghosts; Feb 19, 2017 @ 1:39pm
sonicghosts Feb 21, 2017 @ 10:13pm 
Anyone have any updates?
Meshonik Feb 22, 2017 @ 12:01am 
I use a Logitech gamepad that is recognized as a 360 controller and it works fine. That seems to be the requirement with the game itself. I looked your controller up and seeing if it's compatible with the Legacy Collection and it doesn't look like it is. You'd have to trick the game into thinking it's a 360 controller.
sonicghosts Feb 22, 2017 @ 12:42am 
Ahhh, that's what I was afraid of. That's unfortunate I won't get the game, but oh well

Thank you for checking!
Shadowfire May 15, 2017 @ 6:31pm 
I just bought this today! You've got to be kidding me! I have Logitech Rumblepad 2 and a Game-Elements Recoil (both are usb) which work on any other games I have... just not this game pads? Wow serous.. also the game has proiblems exiting out... stays on black screen and plays music pretty much till I close it with task manager... Need so fixes to be done on this game please...
Last edited by Shadowfire; May 15, 2017 @ 6:31pm
Legiondude May 15, 2017 @ 9:02pm 
Originally posted by Shadowfire:
I just bought this today! You've got to be kidding me! I have Logitech Rumblepad 2 and a Game-Elements Recoil (both are usb) which work on any other games I have... just not this game pads? Wow serous.. also the game has proiblems exiting out... stays on black screen and plays music pretty much till I close it with task manager... Need so fixes to be done on this game please...
AFAIK the rule of thumb when it says it supports controllers it means devices that use XInput drivers(such as Xbox 360/One or Steam controllers). XInput has been on the market since December 2005 and the Microsoft recommended standard since 2011. So far the only exception I've found to this is "Move or Die" supporting DirectInput drivers.

Going by Amazon's listings, the Logitech Rumblepad 2 was put to market late 2004, and the Game Elements Recoil was released late Spring 2005. This means your controllers are just barely out of date. They use DirectInput drivers(first introduced in 1995), so you have to use an intermediary program like Joy2Key to get the inputs mapped to keyboard presses, like I do with my Buffalo SNES USB controller
sonicghosts May 16, 2017 @ 12:51pm 
In fairness, most of the games that I've played that say full controller support, have worked with my iBuffalo SNES controller (platformers, RPGs, adventure games), there really should be another category as far as which kind of controllers are supported that makes this difference clear, though I can't complain much because Steam has an extremely generous refund policy.
schlock May 21, 2017 @ 1:30pm 
The controllers I know work are xbox 360, xbox one, and the steam controller. Try using joy2key to map your controller.
Last edited by schlock; May 21, 2017 @ 1:31pm
bearcatrock Sep 20, 2018 @ 10:42pm 
I have a buffalo SNES controller (BSGP815GY) and it works fine with this game.
Zombie Sep 21, 2018 @ 6:35pm 
Originally posted by bearcatrock:
I have a buffalo SNES controller (BSGP815GY) and it works fine with this game.
I don't think the person who made the thread 19 months ago cares.

Regardless, "full controller support" doesn't mean what they think it does... it means the game can be controlled from boot up to shut down with a supported controller. It doesn't mean it natively supports every controller ever made. Which isn't even an issue since you can turn on xinput wrappers for pretty much every controller through steam now
Revener Oct 16, 2018 @ 4:41pm 
Wrappers or not it is still both bad and lazy that a game don't support normal USB controllers.
sonicghosts Oct 19, 2018 @ 2:54pm 
Originally posted by Zombie:
Originally posted by bearcatrock:
I have a buffalo SNES controller (BSGP815GY) and it works fine with this game.
I don't think the person who made the thread 19 months ago cares.

Regardless, "full controller support" doesn't mean what they think it does... it means the game can be controlled from boot up to shut down with a supported controller. It doesn't mean it natively supports every controller ever made. Which isn't even an issue since you can turn on xinput wrappers for pretty much every controller through steam now
Actually I kind of still care, though in between when I posted that comment and now, I got an Xbox One, and the Xbox One controller is completely compatiable, so I ended up re-purchasing this game and it works fine now.

That being said, there is still no reason why it shouldn't support a very common USB controller type like the Buffalo one that I had; it's not like these games are modern, they're ports of games that came out 2-3 decades ago.
So I completely agree with what Revener said.
Bad_Conduct Oct 21, 2018 @ 4:33pm 
Originally posted by sonicghosts:
Originally posted by Zombie:
I don't think the person who made the thread 19 months ago cares.

Regardless, "full controller support" doesn't mean what they think it does... it means the game can be controlled from boot up to shut down with a supported controller. It doesn't mean it natively supports every controller ever made. Which isn't even an issue since you can turn on xinput wrappers for pretty much every controller through steam now
Actually I kind of still care, though in between when I posted that comment and now, I got an Xbox One, and the Xbox One controller is completely compatiable, so I ended up re-purchasing this game and it works fine now.

That being said, there is still no reason why it shouldn't support a very common USB controller type like the Buffalo one that I had; it's not like these games are modern, they're ports of games that came out 2-3 decades ago.
So I completely agree with what Revener said.

Old controllers use Dinput, which is the old method of connecting a controller.
Modern controllers use Xinput, which is the configuration for Xbox controllers.

The reason is simple; it's easier to impliment universal Xinput in a game because it's a native Windows feature.
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Date Posted: Feb 18, 2017 @ 10:00pm
Posts: 22