Interstellar Rift

Interstellar Rift

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Halkyon Nov 28, 2020 @ 2:44pm
How to find that Skrill Queen?
So it says the Queen will spawn in t3 systems after 4-8 hours (whatever that means).
However, my buddy and me seperated and went to different t3 systems scanning for decent amount of hours our way through lots and lots of anomalies ,energy signatures even ressource deposits and stuff but...nothing.
Last edited by Halkyon; Nov 28, 2020 @ 4:02pm
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Showing 1-15 of 20 comments
Ryvucz Nov 28, 2020 @ 5:19pm 
Make a lure and see if that helps. It is made of several skrill types.
Halkyon Nov 28, 2020 @ 5:55pm 
Originally posted by Ryvucz:
Make a lure and see if that helps. It is made of several skrill types.
As I understand it you don't need the lure to find her but to "wake her up" (1000 of it if I am not mistaking) once you have found her.
Last edited by Halkyon; Nov 28, 2020 @ 5:59pm
Insetricky97 Nov 29, 2020 @ 6:55am 
the queen will randomly spawn in T3 systems that have been active for at least a couple of hours, but it's rare
NathanTheZealot Nov 29, 2020 @ 9:24am 
Originally posted by Garstigsson:
Originally posted by Ryvucz:
Make a lure and see if that helps. It is made of several skrill types.
As I understand it you don't need the lure to find her but to "wake her up" (1000 of it if I am not mistaking) once you have found her.

Correct
Halkyon Nov 30, 2020 @ 8:11am 
The thing is intel is very limited in general. Do those systems where she might spawn have to be developed or be developed in a certain way or do they have to be mostly undeveloped... I was thinking about certain events (like an increase of Skrill events) that could increase the chances of finding her. Or doesn't it matter at all...

I was thinking about the meaning of those diamond symbols beneath certain systems when you look at a RIFT generator, or those systems that seem to have like a hull around them (also shown on the holo of a RIFT gen) . But both happens to t0 - t3 systems - wondering what that might indicate though...
Conquintor  [developer] Nov 30, 2020 @ 8:59am 
Hey, we found that on average it can take way too long for the queen to spawn within a timeframe that we would consider to be reasonable (or fun).

She should spawn between 4 and 8 hours of a system being active at the moment.

We'll be making some balance changes to this so she can be found more frequently/quickly.
SoBe Warrior Nov 30, 2020 @ 9:29am 
My group has been actively hunting the queen for 3 days now.

On day 1, we just kept hunting down anomalies one after another. we hit the resource deposits with a strip miner as we went along. we were all in the same T3 system for about 6 hours and didn't see anything.

On day 2, we put 2 ships into warp 1 and had them flying in a large circle for about 8 hours, then got on actively looking at anomalies for about an hour or so, and didn't see anything.

Today is day 3. we are afk, but watching our screens and just flying in large circles at full thruster power but no warp. we will start identifying anomalies later on today.

mostly, we are just trying to get the "active 4-8 hours" part down. I don't know what counts as activity really. Do you need to be doing missions in that system for 8 hours potentially?
Halkyon Nov 30, 2020 @ 10:52am 
Originally posted by sobewarrior:
My group has been actively hunting the queen for 3 days now.

On day 1, we just kept hunting down anomalies one after another. we hit the resource deposits with a strip miner as we went along. we were all in the same T3 system for about 6 hours and didn't see anything.

On day 2, we put 2 ships into warp 1 and had them flying in a large circle for about 8 hours, then got on actively looking at anomalies for about an hour or so, and didn't see anything.

Today is day 3. we are afk, but watching our screens and just flying in large circles at full thruster power but no warp. we will start identifying anomalies later on today.

mostly, we are just trying to get the "active 4-8 hours" part down. I don't know what counts as activity really. Do you need to be doing missions in that system for 8 hours potentially?

We're also on day 3 today. As I wrote in the beginning we split up right from the start to increase the chances. Both in different systems both for 8h+ until we quit. Partially in warp because - well, the warp is the safest place to go afk afterall. Yesterday we had pretty much the same approach. 1 in a reasonable built-up system, the other one in wasteland of a system.


Originally posted by Conquintor:
Hey, we found that on average it can take way too long for the queen to spawn within a timeframe that we would consider to be reasonable (or fun).

She should spawn between 4 and 8 hours of a system being active at the moment.

We'll be making some balance changes to this so she can be found more frequently/quickly.

I think I am not the only one who's happy to hear of the balance changes.

I really do wonder though what is considered as an active system.
I can tell "should spawn" doesn't work unless some 'unknown' requirements haven't been met by us.
Johnno Nov 30, 2020 @ 11:14am 
Originally posted by Garstigsson:
I really do wonder though what is considered as an active system.

A system that a player is online in. Systems deactivate whenever there are no players in them, and everything 'freezes'.
Halkyon Nov 30, 2020 @ 11:43am 
Originally posted by Johnno:
Originally posted by Garstigsson:
I really do wonder though what is considered as an active system.

A system that a player is online in. Systems deactivate whenever there are no players in them, and everything 'freezes'.

If this is true it shouldn't matter if you are on a station or afk in warp as a counter for that SQ to spawn.
NathanTheZealot Nov 30, 2020 @ 12:17pm 
Originally posted by Garstigsson:

If this is true it shouldn't matter if you are on a station or afk in warp as a counter for that SQ to spawn.
Correct. The Skrill queen (I'm assuming) uses the same spawn mechanics as the system events, which have had similarly poor results with not actually spawning. There is a command to spawn the skrill queen, if you're playing on your own server or can bribe the server's admin.
SoBe Warrior Dec 1, 2020 @ 10:04am 
After doing some digging and testing on creative mode, I can't seem to find a working command line to spawn skrill. according to the 0.2.10.00 patch notes, skrill spawn commands were added to the game. this document shows the added command lines, and their intended purpose. https://docs.google.com/spreadsheets/d/1Cjk5nIWtpTsO2fM1BZ7GfuCfJHVFCFTlXM70b3gsWMw

in short, the following commands were added:
/spawnskrill "type" "quantity"
/spawnskrillswarm "tier"

however, while some of the commands added with this patch work, these 2 do not. I spent about 3 hours searching through patch notes from 0.2.10.00 up to the current 1.0.1.10 and couldn't fine any mention of these commands being removed, or changed. Can a Dev please shed some light on this? Does anyone have a list of working spawn commands? Thank you for your time.
Johnno Dec 1, 2020 @ 10:46am 
Originally posted by SoBe Warrior:
Does anyone have a list of working spawn commands? Thank you for your time.

I did some digging of my own using the /help function;

/listeventrules [system id/name]
/invokeeventrule [index] [system id/name] [ship id/name]
Halkyon Dec 4, 2020 @ 3:09pm 
We gave it another try today (after the current patch with reduced spawning timer)

First we split up again scanning anything in our way in 2 different systems with him beeing in an highly developed system and me in a relativly undeveloped one.
My buddy didn't found anything of interest to scan in his system so he switched after 3 hours of doing missions (without anything changing in the signature bar meanwhile) .

I on the other hand had a lot to scan (anomalies and energy signatures) but decided to do that after waiting for >2h and it took me another 2,5h to scan everything (and I mean everything -ships,deposits... even rifts) .
so i was around 4,75 hours in my system and switched to the one my buddy had switched to.

That one had skrill-influence-bar @ maximum. ( Doesn't matter at all I guess but oh well)
while he was going for energy signatures and ships (destroying them to empty the signature bar - who can know at this point if there is (for example) a hard cap on overall signatures and what does or doesn't help) and I was making the gasclouds disappear (also to empty the signature bar)

After 4 hours of that 3rd system beeing "active" and the signature bar not refilling and with everything else beeing scanned /destroyed/emptied
another try of finding the Skrill Queen ended in vain.
Last edited by Halkyon; Dec 4, 2020 @ 3:37pm
Johnno Dec 4, 2020 @ 3:34pm 
I'm not convinced that the skrill queen spawning works as intended. A player I know was trying to spawn the skrill queen was in a T3 system, I saw the warning icon pop up, and disappear after a few seconds. I asked the player if they engaged, and they said "no, still looking".

Keep at it I guess.
Last edited by Johnno; Dec 4, 2020 @ 3:51pm
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