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Out of my own curiosity, since you clearly have some experience with the Steam Controller: is it worth it just to replace an Xbox 360 controller? Generally I use either M/K or X360 controller depending on the game, and I tend to play at a desk instead of from a sofa, but I have considered the Steam controller after hearing such good things about it.
I own a 360 controller and still use it with my desktop, unless it is an unsupported game. I picked up the steam controller primarily for using with my steam link which basically takes your desktop and transfer it to any tv you connect to, either via lan or wifi.
So to answer your question IT is worth it if you have enough unsupported games you would like to use a controller with, if you plan on getting the steam link, and if you generally enjoy trying/using different accessories with you computers and games.
If i didn't have steam link i would still get it because sometimes i just want to use a controller and i have enough unsupported games to justify it.
Look at it as cost vs use i suppose.
It isn't overly expensive for such a damn fine piece of hardware and it is far better for customizing than the 360 if you need to remap and what not.
I personally prefer the X360 controller for games that already support it, the Steam Controller for almost everything else. That said, you are supposedly able to map the X360 like a Steam Controller in a recent update.
I only played PoE for a bit with the SC, much before the major updates. It was usable, but frustrating. Played Shadowrun Hong Kong almost exclusively with the SC, was perfectly usable, just a bit annoying with the bits where you have to type stuff in with the overlay keyboard.
If you haven't checked out steam link and you have a nice tv and a decent pc then you may like it. It is pretty cool to stream my desktop to my tv downstairs. I prefer to play at my pc most of the time, but when i feel like lazin on the couch and gaming it is awesome. The Nvidia shield does the same thing.
Here is the kicker, Steam link costs 60 bucks canadian, so 40 to 50 US. Nvidia shield is 260 canadian!
no idea why it is so much more. Maybe it does more and has a minion that might fetch ya a beer who knows
But for 60 bucks, or less depending on where you live, you get the steam link shipped to your house and it is just nice to have the ability to have a consol type set up but it's your PC instead of a consol.
Fair warning if it is not a steam game it may not run all that great, some origin games run fine, but i had issues trying to run battlefront for example. maybe that's why shield is more money.
set up is so easy too, and quick. I have had only one issue once where things weren't working right but that was due to missing an update. Tons of help on forums had it fixed in less than 10 minutes.
I am not really one to encourage the purchase of items in such an enthusiastic manner but steam did it right. The price point is amazing for the hardware you get. Alot of companies could learn from steam. They are literally putting gamers first on these items
As a matter of fact, ever since my Steam Link arrived two weeks ago, I haven't gamed off my desktop since (except to set up in-game portraits for my Wasteland 2 characters). I work at a desk all day at work, don't want to do that when I get home. I also did try some Origin games (Dragon Age and Dragon Age III), they run great too.
I love it, but I it's merely an upgrade to my aging netbook I was streaming off anyways. I just wish there was a dedicated video player and 4K streaming. But it's not like free alternatives don't already exist for this anyway.
I grew up on CRPGs. Along with Westwood's Command and Conquer series (may Westwood rest in peace, the Bioware and Black Isle games (may they ALSO rest in peace) were pretty much my first computer games (I don't count what I played on my father's Apple Writer II... you know, with the two 5 1/4 floopy drives -- one for data and one for program -- no hard drive, and no color monitor). I am a PC gamer through and through. Hail Gaben, et al.
I also love playing with a controller. Once upon a time I would have agreed that you can't play a CRPG with a controller. However, now, I can say that it is completely feasible. Most recently I've been playing Torment: Tides of Numenera, with a Dual Shock 4 (I have a PS4 controler, but not a PS4), and it works quite well. I don't own Dragon Age: Origin for PS3, but I've played my brother's copy and I honestly prefer the control scheme! Now, the camera in DA:O on PS3 is a sin, and there are other issues with DA:O on console, but the controller isn't one of them.
Out of the hundreads PC games I've played, there are two that I can say I would rather play keyboard and mouse -- Mass Effect and Earth 2160. Otherwise, I prefer my DS4 or Steam Controller.
That said, having played Pillars of Eternity with the Steam Controller, I'm sure that Tyranny will also play well with one. I have not yet played Tyranny, though I own it. I bought it this morning and was going to play it now, but my email address (the one that I used when I bought the game) is apparently invalid. So here I am to make a thread about that, and came across this thread. In anycase, I'm digressing.
My point is, controllers are great. I love them. PC Master Race for life.
edit: On the subject of SC vs DS4/360, it depends. For third person action games, the SC is king. Even if the game has native support for a ``real" controller, the SC is better by a long shot. However, for non-3rd person action games that allow for a controller, I prefer my DS4 for either a 360 or SC. DS4 > 360 due to the extra functionality you get from the touch pad. Also I hate Microsoft. All Hail Tux! (Tux is the GNU/Linux mascot)
You will love tyranny. One of my favs of all time, so is PoE, Obsidian is my favourite dev team now. Their games are just damn good. They dont use BS stuff like as much skin as possible to get a game to sell. Its all about gameplay and story and those are the important parts in a game for me.
Can't wait for PoE 2
If they allowed controller support then those of you whining at no support would start whining about how you are meant to navigate a very intricate UI using a thumbstick and then you would down vote the game. If I worked at Obsidian I'd have three options before me..
1.) Allow controller support and wait for children (with millions of hours of M+KB use...) to whine and downvote...
2.) Change the game from a CRPG in to an ARPG (of which there are hundreds of) just to please the aforementioned children...
3.) Play a tiny violin while genuinely not missing your custom...
And option three wouldn't lose me any sleep if it meant keeping my integrity and not bending to a mob. You wouldn't turn down an administrative job until Microsoft Office adopted controller support so grow the uck fup and realise not everything will be catered directly for you and nor should it be. Stop trying to ruin things for others.
It is always the same, you have 90 games of Type A and just 3 games of Type B and yet fans of Type A will whine and moan and stamp their petulent little feet until the few Type B games are 'fixed' for them.
Yours, sick of the entitlement generation..
krashd
I prefer playing with a controller, but I would never go into a thread where people ask for m+kb support and call them children (or old men, to use the opposite). I am fine if I can just play with the input device I want to use, I dont care if there is support for a joystick or whatever. If people want to play with a joystick, let them do it. What is the big deal here? I just dont get it.
While some people are probably just annoyed for the classic reason of "Everyone who doesn't share my opinion is stupid!", I think most people opposed are concerned about the compromises that would have to be made by the devs. If you look at games like DA: Inquisition and ESO then you can see where the UI has been greatly simplified for everyone to allow easy controller support.
Other people are simply defending the game and devs against what they feel is an overly harsh criticism for something which is generally not necessary or expected for a game of its genre.
You can adapt M+KB support for a game built with a controller in mind, you cannot easily do the same in reverse without compromising many of the various inputs and macros the game is set up to use. Digital Combat Simulator has support for a simple controller and their forums are filled with idiots asking how you are supposed to control the entire flight deck of an aircraft with a couple of thumbsticks.
To be honest I think half the folks arguing in here know all this and are just trolls with no interest in the game, they just saw an argument and a chance to rile people up by pretending they want to destroy another little bonus PC players enjoy - I mean comparing something like Baldur's Gate to Dragon Age just illustrates their intellect in a teacup.
Crpgs cannot have controller support, it would become as krashd said an arpg.
Some games are not meant to have controller support. That is why i believe steam came up with their controller.
I only use it for tyranny if i am playing on my tv if i am unable to be in my office. Otherwise it is mouse and keyboard. It is not hate toward controllers or people who want to use controllers. And i dont think krashd meant it that way either. Like he said cant have a crpg with controller support. To many keys. Buy a steam controller and try and map all the keys to it. You cant. The game is playable with it but m ans k/b does work better because all keya are available.
T:ToN is, as far as I can tell, about as close to a pen and paper session as you can get with a computer game, so it is DEFINATELY a CRPG.
Both of those games have their issues, but the controller scheme isn't one of them.
As for "I won't buy this unless...", that isn't entitlement, that's voting with your money. That's how we consumers exercise our limited power over large companies. You can ♥♥♥♥♥ and moan all you want, but at the end of the day, it's whatever makes money that actually matters. Also, there are legitimate reasons to not play games with a KB+M beyound personal taste such as physical limitation. As I mentioned, I have a ♥♥♥♥♥♥ wrist. I haven't been able to play Mass Effect, the only game I really care about that I can't play with a controller of one kind or another, because of my wrist issues.
As for having a limited number of keys, that, for some games, is indeed a real issue. Mostly, though, it just nessitates that controller based UI's be more clever than their KB+M counterparts. And THIS is why Paradox isn't going to be adding controller support, and I can't blame them. Unless you are planning to port a game to console, it really isn't worth the money to impliment a proper controller UI. I haven't played any of Paradox's strategy games, though I plan on picking up Stellaris once it hits $20 or less assuming that it doesn't go the usual ``nickle and dime" route like Crusader Kings or Hearts of Iron, but or PoE and Tyranny, I can see how they could have implimented controller support. I also see that it would have cost them money to do so, and that their core consumer base for the most part doesn't give a rat's ass if the game had controller support.
Honestly, asside from RTS games, all games seem to be able to be played with a controller, it's just a matter of cost effectiveness from a development stand point, which goes back to that ``I won't buy this game unless it has controller support" statement people are making.
As a side comment, I personally think the quentescential console games -- shooters -- are among the worst games to play with a controller, being just a bit more playable than an RTS.
edit: As for why FPS games are so strongly associated with consoles, I am surprised. I suppose it's due to the console mentality being so in-line with the mindless game play style of shooters. Ultimately Shooters are "hard-core casual", if that makes sense.
edit2: I also think that this agressive rejection of controllers (or really I should call them gamepads) is actually missdirected sentemants aimed at console users, and fears that they may bring their demands of dumbed down game play to our doors, ruining out fun. THAT is a legitimate concern, one that I worry about. Pandoring to console gamers is an issue in the PC gaming industry which brought down Westwood and Bioware.
Large companies pander to every demographic, but it's the little guys who try to keep their integrity and make the game that they want to make, it's voting with your mmoney that bullies those little companies in to folding up or joining the mainstream. Voting with your money destroyed Westwood and turned Bioware in to a big Action RPG maker of lacklustre games... so, an odd, contradictory point you make there.
As I said 99% of games are of Type A and released by the big companies and pander to everyone, it's this bullying of the little guys to change the few products of Type B into Type A that gets my goat. That is what I meant by entitlement, the whiners feeling left out because those of us who enjoy a complex RPG now and again won't bend it out of shape to fit it on their iPad or let them play it with an Xbox controller. That is entitlement, it's akin to visiting the only sushi bar in the city and saying "Why don't you just sell burgers and pizza like everyone else? I came here for a pizza and all you have is raw fish!"
If people are fine with a world with no niche products where every human dresses the same, lives the same way, watches the same shows and eats the same food then they will love this planet in 100 years time because we are getting there as we gradually eradicate anything that caters to minorities...