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1. From what I've seen, in the early game there are 3 factions to be concerned about - The Disfavored and Scarlet Chorus are both part of Kyros' army, but have vastly different tactics and ideologies. Then there are the Rebels, who oppose Kyros. You should probably decide who you want to support before you start playing if you want to push the world in their favor, or you can just jump in and align with whatever appeals to you most. The major decisions you make in the game and pre-game Conquest will affect these factions in a big way - you don't have to "join" them per se, but you'll probably have to pick a side eventually if you don't want to play a "lone-ranger" Fatebinder.
2. I believe most of the companions are already aligned with their own factions, or at least harbor lingering loyalties to them. For example, Verse is a member of the Scarlet Chorus and Barik is a member of the Disfavored. Whether you can sway them away from these paths remains to be seen.
3. The Conquest prelude establishes what your character did during the initial conquest of the Tiers. This will set the game world that you enter - for example, certain factions will have a positive or negative opinion of you at the start based on your actions during the war. Certain NPC's may never appear, new ones will pop up, the landscape of certain maps will change, you will have different titles...lots of changes. This increases the value of replayability, because you won't be playing the same exact game over and over again.
4. You can "fail" the game if you do not complete the terms of the first Edict within 8 days. You get new objectives and more time after that. That's the only game-ending decision I know of so far.
Hope that helps a bit.
No matter what your reputation is, you can choose to side with any faction you want. There will be several events when you will be forced to pick a side and because of that play through different versions of a mission based on which faction you chose this time.
2. Companions have same reputation system, only its called Favour/Fear. You can make a companion hate you and unlock through this cool abilities. The abilities for Favor/Fear also vary, I believe.
This means you can side constantly with a faction your companion hates and still get benefits from this companion.
However keep in mind that if you go REALLY against their principles in some key events, they may leave the group and/or betray you.
3. Conquest (aka first ten minutes of character creation) has decisions which allow you to side with one or the other faction in series of events. The decisions that follow can wipe out towns, change political landscape and alter perception of others.
In other words, some quest hubs will change their nature pretty drastically based purely on Conquest alone. In some playthrough you will go through an abandoned town and in some it will be inhabited by people.
People also adress you by the actions you made. If you were a governor of a city, they will adress you as that. If you burned down a city, people will mention that.
4. You work for Kyros the Overlord. If you decide to side with the rebels and don't think ahead about your survival, you may logically get yourself cornered. With too few allies and too many enemies you will have a bad time. And since Kyros conquered the whole world, you won't find too many people who would willingly stand against him.
This means as an undercover rebel you would need to lie, to get many powerful friends and in some cases sacrifice the cause to save your own skin. At least, this is how I think it will be. Maybe even that is too optimistic.
You're not some neutral lone wanderer, you're a judge Dredd working for an evil empire who actively helped raze towns etc...
The game is about replayability and if you just decide to go full blown one faction fenatically you will just limit your own enjoyment in the long run.
Min maxing isnt really designed for games like this.
Trying to do good when the whole world is surrounded by Evil, is a playthrough I'm considering. Not at first tho.
Replayability in Tyranny seems to be wayyy beyond other cRPGs out there, I can't wait.
I do whatever I feel like doing at that particular moment. You wish to chop someone's head off? Do it. You wanna save him? Do that, then. Try it, trust me you will have an excellent time - and every other playthrough will be equally interesting for you since you will do different things.
I am still looking forward to it but again, I don't think the playing the character I really want to play is a possibility in this game so my preferred NR. 2 is to immediatly ally with the faction I like the most. And that seem to be the rebels....but that is also hard to do.....you see my dilemma when it comes to this game and your tactic.
A little correction there, the deadline is Kyros' Day of Swords, not specifically 8 days after proclamation.