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EXACTLY! And that's how so many of these games are constructed. You can certainly try a run through on a darker path, but eventually you switch back to being a more positive figure. Because that's what seems "normal", which is to say, that feels like what you're supposed to do, or what's supposed to happen. See, you can play good or evil, but no matter what, you're usually cast as the hero, an inherently beneficial role. You rarely get the choice to be the villain in these games, let alone fight against the hero. If you want to get really meta about it, this game is sort of rebelling against the "tyranny" of these CRPGs always forcing you to be in a hero role, and allows you to be one of the many villains.
Of course, being villains, you all have your own agendas and end up working against and fighting each other. There isn't even a need for heroes, it's just this Godzilla-like narrative where a ♥♥♥♥♥♥♥♥ of monsters fight against each other while the civilians caught in the middle just try to survive, which is why you've either killed or gained control over the last remaining heroes for your own nefarious purposes by the end of the very short first act. And it's much more true to life, too, sadly.
As for how this relates to the "feels good to be evil" thing, that would mean it's just a dumb tagline, indicating that it's a good game, and/or it feels good to play the game, but you're playing an evil character in an evil society, and specifically the villain rather than the hero. Or maybe it feels good BECAUSE you're playing the villain, and it's a refreshing change of pace. Whatever the case, it's just a lazy semi-pun that people throw out to seem witty.
Lol, I also wrote a review for this game, so I dunno, maybe that will help clear some stuff up? I need to get some good ratings for it, anyway, so I should probably promote it more.
https://steamcommunity.com/profiles/76561198038243412/recommended/362960/
True in many ways indeed. Lazy because it's easier to rally the loudest opinion. Semi-pun because even dad jokes are punnier. I think i was over-reacting about that when i read another "review" that stated this.
By the way i read your own work, it actually makes more sense than the promotional material of the game lol. But i understand that marketing tend to twist the original subject to make it look sexier in what passes for "the trends that any average single male gamer wants to experiment".
Thanks for that discussion anyway, it actually made me appreciate the game more. And that is no small thing.
I mean, it's a lot more than just edgy, but it certainly is edgy in addition to all the other things. And buggy. Very annoyingly so.
@ LHGreen On either of my completed runs I think I only ran into one bug that frustrated me, although I have read of enough issues to think that the complaints on it are credible. It didn't largely detract from my playing experience, and I would say (as I have said before) of the "new" isometric RPG's this one has proven to be my favorite. With that said I do wish this game had gotten the TLC that I feel POE got.
@ Allwynd I have struggled to get through any runs of BG1, I don't consider myself a graphics needy individual but the movement on the screen was...rough for me. Don't let that detract from your experience. As much as I love Tyranny, BG2 is still probably my favorite isometric RPG to date.
@ Kaydonidre If you enjoyed Black Company try the games Myth: The Fallen Lords & Myth 2: Soulblighter, they were influenced by the Black Company, probably one of the best computer games I've ever played. Amazing story and world, in fact my profile pic is a character from that game. Ill post a link https://en.wikipedia.org/wiki/Myth:_The_Fallen_Lords
Side note: legit discussion(s) on this thread
Lol, same.
You're wrong.
...and naive.
Thanks mate, i'll definitely look into that ! I'm amazed by the fact that no matter how passionate and dedicated to videogames one can be, there's always a gem that can slip past your radar.
@N473 : minimizing bloodshed and trying to bring peace doesn't mean you are not evil. And it certainly doesn't mean you end suffering in the Tiers or elsewhere.
Let's take some rough facts from the choices you made for your character :
- Siding with the Chorus : those people just live for and by bloodshed. Verse is another example of a total psycho completely unable to settle somewhere and grow some crops. She just wants more violence. So i don't think it's a non evil option to side with those guys, even with the best intentions at heart. I did so myself and i don't consider this as a "paladin of justice" choice.
- Killed Nerat because he's a murderer : so basically, "the amount of killer didn't change" to quote a famous one.
- Tunon subjugated : the law your character impersonate is a law of edict and supremacy. So not far from the one of Kyros actually. Think of what tools your character has at his disposal if a riot occur. Setting up a conclave with the elected villager you chose during the game... oh wait no, only fortresses and magic power beyond measure. So not really democracy-like.
- I would argue that the character you play is in position / doomed to become one of those greastest forces. But mostly, we have just a glimp of Kyros power in this remote location. In the end, it is made very clear that a lot of additionnal full metal jacket minions are on march to bring in some "peace" to you and your followers.
- aaaand that is definitly evil. Unless you consider people runing in flames a good deed (i mean, nobody expects the Spanish Inquisition
So, not saying you're not trying to be good. But you should not blind yourself to the fact that many actions are evil by nature and the game does not leave you with other options if you want to progress. Or you can wait for the day of swords to settle the matter for you in the first Act :)
Actually the same for me. I tried 3-4 times to get into pillars 2, but can't seem to enjoy it... Maybe the pirate setting. Loved pillars 1 (and enjoy a lot pathfinder).
You'd be number two, then.
This is why I couldn't get into this game.
The player is not a random villager who rises to power, but an instrumental officer with considerable resources and authority.
Yet almost all my stats at character creation center around individual combat(what?) and I start the game having to fight someone myself. I'm an officer with "considerable resources and authority" yet I don't have any soldiers with me to order around. I have to fight myself?
It's a ROLE playing game and to totally ignore your role so early in the game is a complete miss fire in direction.
also I never ever considered my character evil in this game, and for the record I sided with the chorus
its a war setting, wars are cruel and rarely have good and bad guys, my character, who was my self insert, pursued power and ambition in a world where not having these things means you might end up a victim yourself and had a lot of fun doing so