Tyranny

Tyranny

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Ranghar Nov 15, 2016 @ 3:22pm
Terrible Abrupt Ending -No Spoilers-
Ended as it was getting interesting and fun. Main story was just getting started. I thought Act 1-3 was a prologue and I was about to begin the fun stuff, but then the credits roilled. Have they confirmed DLC or Sequel?
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Showing 1-15 of 23 comments
Phun Nov 15, 2016 @ 3:30pm 
The credit rolling caught me by surprise. I was anticipating another 20 hours of gameplay at the very least considering this game's price tag.
Ranghar Nov 15, 2016 @ 3:39pm 
It's not an issue of length or even price for me. I am just tired of it being acceptable for devs to give us unfinished games and promote them as complete. If you look in the art book they have art for Chapters 4 and 5.

I was in it for the story...and what I received in terms of a complete story is appalling. If they had originally planned 5 acts for a full release then deliver 5 acts. They introduce all these new game mechanics in the final act, and a new "currency" you can spend only to just roll the credits immediately after. Pretty obvious they rushed it out the door.
Martian Expat Nov 15, 2016 @ 3:59pm 
Good thing I waited to buy the game, perhaps I'll fork over some money towards this when it's on sale with all the DLC. Patience is a virtue when it comes to things like this I find.
Blackadar Nov 15, 2016 @ 4:14pm 
Originally posted by Ranghar LoD:
Ended as it was getting interesting and fun. Main story was just getting started. I thought Act 1-3 was a prologue and I was about to begin the fun stuff, but then the credits roilled. Have they confirmed DLC or Sequel?

No DLC or sequel confirmed but it is inevitable I think.

I mentioned the same problem in my review and I think Obsidian is going to deal with a bit of a customer relations problem when they charge another $45 to finish this story.
wpmaura Nov 15, 2016 @ 4:51pm 
I enjoyed it to be honest. The game was just about tiers not entire continemt
zavian Nov 16, 2016 @ 12:32am 
in the Dev video they said they wanted to make a shorter game than their last one (Pillars of Eternity) because they said personally they don't have time to play games themselves so wanted to make a much shorter game for people like them. Which kind of sucks for gamers that have time to sink into games, but that's their reasoning. I love the world they built and hope they release DLC/expansions that expand on it a lot, but I guess it depends on how well it sells
SpectatorBehold Nov 16, 2016 @ 12:57am 
Originally posted by zavian:
in the Dev video they said they wanted to make a shorter game than their last one (Pillars of Eternity) because they said personally they don't have time to play games themselves so wanted to make a much shorter game for people like them.

This kind of thinking, I suppose I can sympathize with even though I'm one of the gamers that has plenty of time at my disposal to sink into games. And yet... I kind of wonder what their definition of 'don't have time' they're talking about here. After all, a game like PoE, BG2 or DAO can still be finished in a few week's time even if you only play, say, 1-3 sidequest's worth of time every evening. So I kind of feel like they're saying 'we wanted to create a game you can breeze through in a weekend's time if you devote yourself to it full time as opposed to a game like PoE which needs you to devote a week or even two of your full time to it to complete it'... There's a certain logic in it of course; if we look at PoE, then only a little less than 10% of the people who bought it seems to actually have completted it, which could be seen a a point in favor of making games shorter so as to allow more people to complete it before they become bored with it and/or move on to whatever new and interesting stuff captures their attention next...

And yet, this doesn't exactly bode well for us who want a longer and more fulfiling experience out of the games we buy, but how much do we, those 10% I mentioend before, matter in the long run...?
Jotun Nov 16, 2016 @ 1:29am 
Originally posted by Ranghar LoD:
It's not an issue of length or even price for me. I am just tired of it being acceptable for devs to give us unfinished games and promote them as complete. If you look in the art book they have art for Chapters 4 and 5

Pay more attention next time. They clearly stated the game was 20-30h long.
Tew Nov 16, 2016 @ 2:08am 
Originally posted by Jotun:
Originally posted by Ranghar LoD:
It's not an issue of length or even price for me. I am just tired of it being acceptable for devs to give us unfinished games and promote them as complete. If you look in the art book they have art for Chapters 4 and 5

Pay more attention next time. They clearly stated the game was 20-30h long.

YOU pay more attention. You seem to be having trouble comprehending his point, as simple as it is. The game being 20-30h long isn't the issue. It's how they pace the game and apparently cut two chapters to rush the ending just as your new ablities and resource system were introduced, you use them twice, both mandatory, and then the game ends on an unsatisfying note.
Ranghar Nov 16, 2016 @ 8:02am 
Originally posted by Jotun:
Originally posted by Ranghar LoD:
It's not an issue of length or even price for me. I am just tired of it being acceptable for devs to give us unfinished games and promote them as complete. If you look in the art book they have art for Chapters 4 and 5

Pay more attention next time. They clearly stated the game was 20-30h long.

Pay attention? I said the length isn't my problem. My problem is the credits roll on an incompleted story/game. I have no issue with the price or amount of hours.

The game could have been half as long for all I care. I just want to know what happened to Act IV and V. I want to see a completed story.
Last edited by Ranghar; Nov 16, 2016 @ 8:05am
urartu Nov 16, 2016 @ 8:08am 
Act 3 starts quite epic...but then it plays out like an extension of the Act 2 as if you are simply wrapping up Act 2 events as soon as possible.

The game simply does not give enough time or reasons to enjoy stuff at your disposal at Act 3. This game begs for 2 more acts.
Last edited by urartu; Nov 16, 2016 @ 8:13am
GC13 Nov 16, 2016 @ 8:32am 
Originally posted by Ranghar LoD:
It's not an issue of length or even price for me. I am just tired of it being acceptable for devs to give us unfinished games and promote them as complete. If you look in the art book they have art for Chapters 4 and 5.
Actually if you look at the PDF of the artbook you'll see it only has art for an act four, and the art there is from the ending slides.
Ranghar Nov 16, 2016 @ 8:55am 
Originally posted by GC13:
Originally posted by Ranghar LoD:
It's not an issue of length or even price for me. I am just tired of it being acceptable for devs to give us unfinished games and promote them as complete. If you look in the art book they have art for Chapters 4 and 5.
Actually if you look at the PDF of the artbook you'll see it only has art for an act four, and the art there is from the ending slides.

"Actually" there is Act 4 and 5

http://imgur.com/gallery/G8Yi1

And yes, they are the slides, but they were supposed to be slides leading into actual game play.
Last edited by Ranghar; Nov 16, 2016 @ 8:57am
Hades Nov 16, 2016 @ 4:27pm 
It does have a feel of a incompleted game. I enjoyed it but it shouldn't take anyone 20 hours to beat the game. You barely have enough levels and points to max out a skill tree. A lot of your abilities that go up to 100 are halfway there by the end of the game. Pillars was much longer and more involved game, but Tyranny had a better story and easier to follow. But still cannot help but feel like I paid full price for half a game.
Ensigm Nov 16, 2016 @ 4:32pm 
Honestly, I just wanna know if Kyros is male or female.
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Date Posted: Nov 15, 2016 @ 3:22pm
Posts: 23