Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
- on character creation you can get talents like "Sunder" as starting talent
- after respec you need to buy an additional talent to get it back ("Sunder" needs 1 point in tree)
skill locking is much better ... examples:
- lock Dodge to get no exp in it until you get Arrow Shield
- lock unwanted skills with ranks from background so you don't get exp in them (for example if you selected a background only for the talent)
- lock all magic skills so you don't get unwanted exp for buffing yourself
training looks also interesting
- you don't lose unused training sessions on level up
- so it seems viable to wait until you reached the (Soft-)Level-Cap of Level 21 and then max out your desired skills with training (and potentially get more levelups)
i just reached the end of chapter 1 and i only got 50 gold rings (the second valuable rings) so i still hv a long way to go b4 i get 1 iron ring :/
also i dont understand the skill lock mechanic, i know that quest reward xp is distributed to all skills so it makes sence to lock skills to level a few skills faster BUT skills level too by using them, so if i use more skills i should gain more xp overall and in the end i level faster, right?
i just started the game and atm it feels like i get most xp in battles, i mean i cast heal 2 times and get 2 "healskill" level ups, same for fireball, even though i started as lightning mage and since my spells hv high cooldowns and my weapon attack doesnt do any dmg i might aswell throw a fireball and a heal from time to time, right?
or does it change later and it is better to just level a few skills?
also for people who dont want the hassle with the respecc for 1 iron ring i hv a solution https://www.reddit.com/r/TyrannyGame/comments/5cnl2j/how_to_respec_or_edit_character_stats/?st=j44rtspr&sh=7b41565c this link tells u how edit ur stat points and how to add talent points,
the next link tells u how to remove talent https://www.reddit.com/r/TyrannyGame/comments/5djdf4/how_to_respec_talents/?st=j44rnlpy&sh=539ccb20 use with caution ;D
Most of these can be found very early in the game, like the lightning sigil at the very first place that you start out.
Any of the other classes starts with a talent (the perk you get to choose when you level up), which are harder to come by.
This is just a way to play a mage without losing 1-2 talents in the process, but the tradeoff is having 2 non-mage talents until you get to the first spire.
It's not really too bad, since those first few fights are actually a lot harder as a pure mage, lol.