Tyranny

Tyranny

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Taltos Mar 31, 2017 @ 12:57am
Path of the Damned-Highly Enjoyable
After reading some forum posts recommending PotD for a good challenge, I decided to go that route. I've got to admit, the battle at Ascension Hall gave me fits, but after gaining a few more levels, and learning the nuances of the game better, it has been an absolute blast! Every ability, every potion, and every spell are vitally important to getting through a battle without most of the team being decimated. On numerous occassions, a battle ended with only one of my party members still standing, with only a fraction of his or her health in place.

PotD has become much more manageable now that my team is level 13-14, but it still offers a great challenge in certain battles. My only wish is that you could toggle PotD back on if you decide to lower the difficulty. Currently that is not an option- you are permanently relegated to "hard" difficulty. Its unfortunate, but I still think veteran RPG fans should definitely choose the PotD difficulty level.

That @#$#$%# Ascension Hall battle, way back at level 6, had me tearing my hair out. I would have loved to drop the difficulty slider for that one battle. But I guess PotD is all about "no turning back".
Last edited by Taltos; Mar 31, 2017 @ 1:01am
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Showing 1-9 of 9 comments
Rowley Mar 31, 2017 @ 7:40am 
The battle in Ascension Hall is probably one of the, if not the, hardest battle in the game. I love Tyranny, but its difficulty curve as you hit Chapter 2 onwards sharply swerves downwards. The other battle that gave me the most frustration was against the Iron Marshal in the Rebel Route during the siege of Ascension Hall
mar3usmc May 30, 2018 @ 8:30am 
I have been playing it and thus far I hate it. It is basically a role of the dice, and you have to micromanage just about everything your characters do because they are absolutely retarded. I have had to reload over and over and over. Yes, so much fun. The biggest problem with the game is that you start at level 1 with ♥♥♥♥ gear. You basically are a right click peon or a caster or a combination of those that does crap all damage, but takes a bucket load of it. Your fellow villains just get crushed very quickly, and potions and buffs do little to help.

Additionally that healer dude dies so damn fast even if you focus on getting him tanky, and give him a shield. He gets focused down hard first and the engagement system they came up with does ♥♥♥♥ all in protecting the softer targets. Yet, when I focus a target down I just get destroyed as it takes FOREVER to kill them. They must be popping healing potions at 2x the rate I am. It is just utter crap.

No, I am not finding it fun at all.
Last edited by mar3usmc; May 30, 2018 @ 8:30am
Eminem May 30, 2018 @ 1:17pm 
Agree with poster above me, mar3usmc. The strength of the Games of this genre lies in skill building, choices and story telling / writing. Combat is not the strength of games of this nature and never will be. Upping the difficulty to max forces one to micro manage a lot more making even the most trivial fights take longer than required. Thanks but no thanks.
Last edited by Eminem; May 30, 2018 @ 1:18pm
Oni May 30, 2018 @ 5:13pm 
What are the build you guys are actually running? I want to start a PoTD playthrough as a mage and I would welcome some tips on that.
I'm still a newcomer to the game, what magic should I focus unto: lightning, ice, fire? 1h+Shield or Staff?
That kind of stuff.
CitizenX3639 May 30, 2018 @ 6:35pm 
I just got to the hall(only on hard difficulty) and its still just BS. No other words to describe that fight. I figure i will have to go back about an hour or 2 and redo stuff.
TAScalde May 30, 2018 @ 10:52pm 
Combat is not the strengh of this game? How can that be said, this game has the best combat of its genre with many choices and resonable difficulty. I've been longing for this kind of game since Baldur's Gate 2, Pillars of Eternity had a history but man, I could not stand it and the combat was not engaging.

This game on the other hand has everything, the pace feels fantastic, combat can take as much as you want with difficulty settings and micro management. Here you can really feel powerful, with so many options at your disposal. Best tactical combat in a game.
ModerateOsprey May 31, 2018 @ 8:50am 
I too am interested in any tips.

I fancy a path of the damned playthrough on the rebel path...still doing my research there, so any tips there also gratfully received
crowleyhammer May 31, 2018 @ 9:49am 
I remember when Path of the Damned was called "Rolling a Mage" 4 hit points and Magic Missiles (if you chose it)!

Actually in my pen and paper days i actually started with a 2 HP mage after a disastrous roll of a d4 for starting hit points, worse than a level 0 commoner :(
Nito May 31, 2018 @ 5:50pm 
Well ended the game yesterday did a disfavored way on normal

the hardest fight i had was aganist Nerat since he keeps summoning parts of himself....and healing/paralyze

now making walking apocalypse(no allies) playthrough with the non Kyros companions
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Date Posted: Mar 31, 2017 @ 12:57am
Posts: 9