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The same sequence plays in the original game of Half-Life itself too, at pretty much exactly the same pace. Black Mesa is a remake of the original game from 1998, using the graphics engine from Half-Life 2 Episode 2, released in 2007. So the graphics are a little dated, but what they've done with the game in contrast to the original is spectacular. If you haven't played the original, Half-Life, you should maybe give that a shot first - at least the first half an hour - so you can compare it to Black Mesa.
And they just died because running out of Pizza..
I'm starting to remember a time when games were made for PC in mind and tried to push technology. The physics in this game is top notch and the graphics still compete with any AAA title. It's kind of amazing how much games have regressed, really. Thanks to consoles.
Even if the original and this one tried tried to measure world building in the intro, not jumping into action directly is something that made some players wonder what the hell this was about.
Just go to menu, New game, and start in "anomalous materials" for more interactive part of this intro.
Want to go right into action? same steps, but with "unforenseen consequences". If you are ok with not appreciating the storytelling of the intros, start right here in the action. You can do them later in the next walktrought.
The intro sets the scene for a private research facility deep in the desert, doing questionable work. The rest unfolds from that.
I dunno I just never considered the intro to be bad at all. In fact I think it's great. Like starting a movie that you get to play. If you think it's boring your brain is probably only intelligent enough to handle boom boom pow pow punch punch, which is your problem, not ours.