Black Mesa

Black Mesa

View Stats:
This topic has been locked
Pistol is more usefull than smg on hecu marines.
Pistol is dealing more damage and eat less bullets to kill marines ,while aiming at the head.
A fricking glock is more usefull than SMG , is this a joke or what.
Im now gonna use Pistol on hecu marines.
< >
Showing 1-15 of 26 comments
Domino Jachaś Dec 29, 2021 @ 2:11pm 
Not only on marines , pistol is literally more usefull than smg on houndeye and probably other monsters.
CC nerfed good weapons like shotgun and smg too hard that they are almost useless , and that really annoying me.
gru Dec 29, 2021 @ 2:15pm 
Originally posted by DeWidox01:
Pistol is dealing more damage and eat less bullets to kill marines ,while aiming at the head.
A fricking glock is more usefull than SMG , is this a joke or what.
Im now gonna use Pistol on hecu marines.
This was also how it was in half life 1, and it was in fact much more noticable in half life 1.

The "pistols being better than rifles" thing isn't really anything new, and is kinda common amongst shooters. The mp5 isn't really all that useless either if you can generally target the HECU's head or just spray them down quickly from a distance, where the pistol isn't as good.
Domino Jachaś Dec 29, 2021 @ 2:21pm 
Originally posted by MrZGrumpy:
Originally posted by DeWidox01:
Pistol is dealing more damage and eat less bullets to kill marines ,while aiming at the head.
A fricking glock is more usefull than SMG , is this a joke or what.
Im now gonna use Pistol on hecu marines.
This was also how it was in half life 1, and it was in fact much more noticable in half life 1.

The "pistols being better than rifles" thing isn't really anything new, and is kinda common amongst shooters. The mp5 isn't really all that useless either if you can generally target the HECU's head or just spray them down quickly from a distance, where the pistol isn't as good.

So , Black mesa combat has a lot of problems with balance because HL1 combat was having a problem with balance?
I understand that this is remake of HL1 , but they dont need to making weapons so slow as in original.
HL1 shotgun was pretty bad (I played only opposing force from og HL , but this shotgun could even be usefull on distance longer than 3M) but BM is atleast usefull sometimes , but this dont change the fact that is still very slow and his aim sucks even on short distance.

SMG also got nerfed , and now its can only have 30 bullets than 50 in magazine.
Black mesa combat almost make me want to refund this game , but thanks god that i couldnt do this because this game is actually awesome thing , but this combat is still annoying and unconfortable to use.
Do you know how i fell when HECU marine is shooting me and gordon is slowy reloading his shotgun? its really annoying.
Sorry for writing so much but i have a sleep problems.
gru Dec 29, 2021 @ 2:24pm 
Originally posted by DeWidox01:
Originally posted by MrZGrumpy:
This was also how it was in half life 1, and it was in fact much more noticable in half life 1.

The "pistols being better than rifles" thing isn't really anything new, and is kinda common amongst shooters. The mp5 isn't really all that useless either if you can generally target the HECU's head or just spray them down quickly from a distance, where the pistol isn't as good.

So , Black mesa combat has a lot of problems with balance because HL1 combat was having a problem with balance?
I understand that this is remake of HL1 , but they dont need to making weapons so slow as in original.
HL1 shotgun was pretty bad (I played only opposing force from og HL , but this shotgun could even be usefull on distance longer than 3M) but BM is atleast usefull sometimes , but this dont change the fact that is still very slow and his aim sucks even on short distance.

SMG also got nerfed , and now its can only have 30 bullets than 50 in magazine.
Black mesa combat almost make me want to refund this game , but thanks god that i couldnt do this because this game is actually awesome thing , but this combat is still annoying and unconfortable to use.
Do you know how i fell when HECU marine is shooting me and gordon is slowy reloading his shotgun? its really annoying.
Sorry for writing so much but i have a sleep problems.
I do not know if I'd call it a "balance" problem when it's more of a design thing in my eyes, but I am aware this is subjective.

Though in all fairness, anyone else experienced with this game would tell you that at the end of the day SMG is actually quite OP compared to pistol to the point you forget pistol exists. (At least, this was the general consensus of those I listened to.) It just has a high skill ceiling to utilize it at it's max power.
Domino Jachaś Dec 29, 2021 @ 2:30pm 
Originally posted by MrZGrumpy:
Originally posted by DeWidox01:

So , Black mesa combat has a lot of problems with balance because HL1 combat was having a problem with balance?
I understand that this is remake of HL1 , but they dont need to making weapons so slow as in original.
HL1 shotgun was pretty bad (I played only opposing force from og HL , but this shotgun could even be usefull on distance longer than 3M) but BM is atleast usefull sometimes , but this dont change the fact that is still very slow and his aim sucks even on short distance.

SMG also got nerfed , and now its can only have 30 bullets than 50 in magazine.
Black mesa combat almost make me want to refund this game , but thanks god that i couldnt do this because this game is actually awesome thing , but this combat is still annoying and unconfortable to use.
Do you know how i fell when HECU marine is shooting me and gordon is slowy reloading his shotgun? its really annoying.
Sorry for writing so much but i have a sleep problems.
I do not know if I'd call it a "balance" problem when it's more of a design thing in my eyes, but I am aware this is subjective.

Though in all fairness, anyone else experienced with this game would tell you that at the end of the day SMG is actually quite OP compared to pistol to the point you forget pistol exists. (At least, this was the general consensus of those I listened to.) It just has a high skill ceiling to utilize it at it's max power.

I still hope that CC will fix combat a lot and make it more fun to use.
I know that they ended working on BM but little patch that make shotgun and smg buffed would be great.
But also , the patch has a chance to break something in game and then they would have to add new patch to fix bug , and then there will be new bug , so now they have to do new patch and again and again.
Nothing needs to change.

This thread wants Devs to change firearm effectiveness.
Another thread asks Devs to make ENEMY grenades less effective.

Rather than adjust to succeed, players ask Devs compensate for poor tactics.

What would I know? Combat Vet. Shoot Sundays with police and FBI SRT members.
Not airsoft. Not paintball. Real firearms. So... let's compare. Reality Vs. Game.

Pop-Up training targets. 5 to 25 meters. 18 cm diameter target (size of a head).

Me firing an HK MP5 (suppressed) "from the hip" (using only the laser).
Full auto is NOT used in real life. It is wasteful. But BM is a game. So, it's fine.
https://www.dropbox.com/s/saqiautqnenshaj/LOW%20CALORIE%20LUNCH%20-%20MP5%20SAT.mp4?dl=0

Me using a Sig P220.
https://www.dropbox.com/s/eviynj1ft2zuppf/SIG%20SAUER%20P220%20-%2045%20ACP.mp4?dl=0

Me. German G36 full auto. Very fun. Nearly useless in combat. Pros use semi-auto.
https://www.dropbox.com/s/l0wbwevm3ol9i3i/FULL-AUTO%20-%20G36.mp4?dl=0

Me. Lever Action Marlin 1894. Camera blocks right, so I'm told to "shoot left"
https://www.dropbox.com/s/ngeh0l7kud86che/LEVER%20ACTION%2045%20LC.mp4?dl=0

Finally, for this post, a Desert Eagle. This pistol can blow you in half.
https://www.dropbox.com/s/nadphfpvx4z8cy5/DESERT%20EAGLE%20-S.mp4?dl=0

Do you see my point? I know firearms.
In close combat, similar to the game, I'm pretty good.
Why? Because I don't ask others to adjust for me. I adjust to the weapon.

The tendency for gamers to ask Devs to compensate for their poor skills is a bad trend.
The game is a game. The weapons are the weapons. Adopt, Adapt, Win

Play the game with the weapons as given. Change YOUR tactics to win. I do. You should
Last edited by Waiting to Visit Japan (^.-); Dec 29, 2021 @ 3:11pm
Domino Jachaś Dec 29, 2021 @ 3:19pm 
Originally posted by Waiting to Visit Japan (^.-):
Nothing needs to change.

This thread wants Devs to change firearm effectiveness.
Another thread asks Devs to make ENEMY grenades less effective.

Rather than adjust to succeed, players ask Devs compensate for poor tactics.

What would I know? Combat Vet. Shoot Sundays with police and FBI SRT members.
Not airsoft. Not paintball. Real firearms. So... let's compare. Reality Vs. Game.

Pop-Up training targets. 5 to 25 meters. 18 cm diameter target (size of a head).

Me firing an HK MP5 (suppressed) "from the hip" (using only the laser).
Full auto is NOT used in real life. It is wasteful. But BM is a game. So, it's fine.
https://www.dropbox.com/s/saqiautqnenshaj/LOW%20CALORIE%20LUNCH%20-%20MP5%20SAT.mp4?dl=0

Me using a Sig P220.
https://www.dropbox.com/s/eviynj1ft2zuppf/SIG%20SAUER%20P220%20-%2045%20ACP.mp4?dl=0

Me. German G36 full auto. Very fun. Nearly useless in combat. Pros use semi-auto.
https://www.dropbox.com/s/l0wbwevm3ol9i3i/FULL-AUTO%20-%20G36.mp4?dl=0

Me. Lever Action Marlin 1894. Camera blocks right, so I'm told to "shoot left"
https://www.dropbox.com/s/ngeh0l7kud86che/LEVER%20ACTION%2045%20LC.mp4?dl=0

Finally, for this post, a Desert Eagle. This pistol can blow you in half.
https://www.dropbox.com/s/nadphfpvx4z8cy5/DESERT%20EAGLE%20-S.mp4?dl=0

Do you see my point? I know firearms.
In close combat, similar to the game, I'm pretty good.
Why? Because I don't ask others to adjust for me. I adjust to the weapon.

The tendency for gamers to ask Devs to compensate for their poor skills is a bad trend.
The game is a game. The weapons are the weapons. Adopt, Adapt, Win

Play the game with the weapons as given. Change YOUR tactics to win. I do. You should

Damn bro, i just want to have fun.
I don't care if something is realistic or not ( Unless if shotgun can't shoot longer than 5M , then it's kinda annoying me)
Originally posted by DeWidox01:
Damn bro, i just want to have fun.
I don't care if something is realistic or not ( Unless if shotgun can't shoot longer than 5M , then it's kinda annoying me)

Totally agree. So the request to "fix the combat" is not really needed.
With so many past players enjoying the game, the value of making changes now is moot.

It works.

Happy New Year!
Vassago Rain Dec 30, 2021 @ 3:00am 
The pistol and MP5 both deal 8 damage per shot.
Domino Jachaś Dec 30, 2021 @ 3:37am 
Originally posted by Vassago Rain:
The pistol and MP5 both deal 8 damage per shot.

SMG eats way more ammo actually , and his accuracy while shooting is worse than pistol
Brilpoetsdoekje Dec 30, 2021 @ 9:37pm 
You say you just want to have fun? Do you understand that your definition of fun is different from other people's?

Your wishes to change the guns would diminish other people's fun. Pretty selfish if you ask me.

It takes skill to properly use the MP5, to me and many others, that's fun. I trust the devs on this, and maybe you should too. It's a well known fact that players very often DO NOT KNOW what makes a game fun, they THINK they know, but oftentimes when devs listen to player feedback, it actually makes the game worse. There's hundreds of examples where players think they know better, making the devs feel like they should just implement the suggested changes, and the game suffers for it.

Thankfully these devs have been at it for close to 2 decades making this remake, they know what they're doing.

As for properly using the MP5, learn about recoil control and burst firing. Of course spraying enemies at a distance gives poor accuracy and damage output, yet somehow I'm perfectly able to nail enemies at very long distances with the MP5 while using minimal ammo, again, using recoil control and burst firing.

I've been playing HL1 for 23 years, this remake is a dream come true and I find it kind of laughable to read someone with an opinion a dime a dozen suggest the devs should do an overhaul on gun damage because they don't think the MP5 is strong enough. Again, over 15 years to develop this remake, the devs know what they're doing.

May I ask how far along the story you are? Have you finished it, or are you stil running around with only pistol/smg/shotty at your disposal? I can't imagine someone who has finished the game complaining about the power of SMG, it would honestly almost make more sense to complain about the ABUNDANCE of weapons at your disposal since there's so much you can choose from.

I've read negative reviews complaining about the platforming in this game lmao, people will always complain. I say git gud. This game, and HL1 particularly, is a masterpiece, nothing needs to change.

I hope the game stays as it is, combat is fun and it's fine the way it is now.
Domino Jachaś Dec 31, 2021 @ 11:25am 
Originally posted by Cranberry:
You say you just want to have fun? Do you understand that your definition of fun is different from other people's?

Your wishes to change the guns would diminish other people's fun. Pretty selfish if you ask me.

It takes skill to properly use the MP5, to me and many others, that's fun. I trust the devs on this, and maybe you should too. It's a well known fact that players very often DO NOT KNOW what makes a game fun, they THINK they know, but oftentimes when devs listen to player feedback, it actually makes the game worse. There's hundreds of examples where players think they know better, making the devs feel like they should just implement the suggested changes, and the game suffers for it.

Thankfully these devs have been at it for close to 2 decades making this remake, they know what they're doing.

As for properly using the MP5, learn about recoil control and burst firing. Of course spraying enemies at a distance gives poor accuracy and damage output, yet somehow I'm perfectly able to nail enemies at very long distances with the MP5 while using minimal ammo, again, using recoil control and burst firing.

I've been playing HL1 for 23 years, this remake is a dream come true and I find it kind of laughable to read someone with an opinion a dime a dozen suggest the devs should do an overhaul on gun damage because they don't think the MP5 is strong enough. Again, over 15 years to develop this remake, the devs know what they're doing.

May I ask how far along the story you are? Have you finished it, or are you stil running around with only pistol/smg/shotty at your disposal? I can't imagine someone who has finished the game complaining about the power of SMG, it would honestly almost make more sense to complain about the ABUNDANCE of weapons at your disposal since there's so much you can choose from.

I've read negative reviews complaining about the platforming in this game lmao, people will always complain. I say git gud. This game, and HL1 particularly, is a masterpiece, nothing needs to change.

I hope the game stays as it is, combat is fun and it's fine the way it is now.

Shotgun is still pretty weak and slow.
I just think that buffing Shotgun and MP5 would be good idea.
You dont have to write the whole book you know
Domino Jachaś Dec 31, 2021 @ 11:26am 
Originally posted by Cranberry:
You say you just want to have fun? Do you understand that your definition of fun is different from other people's?

Your wishes to change the guns would diminish other people's fun. Pretty selfish if you ask me.

It takes skill to properly use the MP5, to me and many others, that's fun. I trust the devs on this, and maybe you should too. It's a well known fact that players very often DO NOT KNOW what makes a game fun, they THINK they know, but oftentimes when devs listen to player feedback, it actually makes the game worse. There's hundreds of examples where players think they know better, making the devs feel like they should just implement the suggested changes, and the game suffers for it.

Thankfully these devs have been at it for close to 2 decades making this remake, they know what they're doing.

As for properly using the MP5, learn about recoil control and burst firing. Of course spraying enemies at a distance gives poor accuracy and damage output, yet somehow I'm perfectly able to nail enemies at very long distances with the MP5 while using minimal ammo, again, using recoil control and burst firing.

I've been playing HL1 for 23 years, this remake is a dream come true and I find it kind of laughable to read someone with an opinion a dime a dozen suggest the devs should do an overhaul on gun damage because they don't think the MP5 is strong enough. Again, over 15 years to develop this remake, the devs know what they're doing.

May I ask how far along the story you are? Have you finished it, or are you stil running around with only pistol/smg/shotty at your disposal? I can't imagine someone who has finished the game complaining about the power of SMG, it would honestly almost make more sense to complain about the ABUNDANCE of weapons at your disposal since there's so much you can choose from.

I've read negative reviews complaining about the platforming in this game lmao, people will always complain. I say git gud. This game, and HL1 particularly, is a masterpiece, nothing needs to change.

I hope the game stays as it is, combat is fun and it's fine the way it is now.

In my opinion , devs should make the shotgun same as in HL2.
HL2 shotgun was just perfectly balanced and fun to use.
But its just my opinion.

And also , i finished black mesa 3 moths ago.
I have 66 hours in this game if you wanna know
Last edited by Domino Jachaś; Dec 31, 2021 @ 11:27am
Power and Wealth Dec 31, 2021 @ 2:01pm 
Shotgun is not weak or close up close, its absolutely brutal and devastating as it should be according to the original game. Double barrel up close and most enemies outside grunts gib into pieces. How the hell is is that weak? Shotguns never were a long range weapon because this is not reality, guns dont have to work like in real life where slugs can reach out to 100m if you've got skill, a good gun and enough slugs to hit it.
Its called unrealistic and its what makes shotguns brutal up close, splattering guts and viscera everywhere rather than simply a boring, uninteresting ragdog slumping over. People want and expect the bombastic and unrealistic from a game set in the game development theory of 1998.
Domino Jachaś Dec 31, 2021 @ 2:05pm 
Originally posted by Archaos the Mad Bro:
Shotgun is not weak or close up close, its absolutely brutal and devastating as it should be according to the original game. Double barrel up close and most enemies outside grunts gib into pieces. How the hell is is that weak? Shotguns never were a long range weapon because this is not reality, guns dont have to work like in real life where slugs can reach out to 100m if you've got skill, a good gun and enough slugs to hit it.
Its called unrealistic and its what makes shotguns brutal up close, splattering guts and viscera everywhere rather than simply a boring, uninteresting ragdog slumping over. People want and expect the bombastic and unrealistic from a game set in the game development theory of 1998.

Shotgun damage in Black mesa is much smaller , and he cant even shoot on more than 3M.
I think that shotgun is usefull on vortiguants or other xen stuff , but its annoying to use it on marines
< >
Showing 1-15 of 26 comments
Per page: 1530 50

Date Posted: Dec 29, 2021 @ 2:08pm
Posts: 26