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Everyone will experience CPU bottlenecks because that is just how Source works. It takes a whole lot more work and effort to make the game stop dropping frames that much. Sadly, the only fix is either to switch engines to one that use the full numbers of cores of your CPU and DirectX 11/12 or make the Source engine be DirectX 11/12, neither of which is likely to happen anytime soon.
As for my experience, I play the game absolutely fine for the most part with an i7-8700k, RTX 2080 and 16 GB of RAM.
Thanks for understanding.
was getting a mostly solid 60 on 1440p with some minor dips with some particle heavy scenes.
I'm on AMD FX8300 + GTX 980 + 16Gb RAM.
CPU: I5 9600k
RAM: 16GB
All the graphical settings are enabled/in ultra. 1920x1080 resolution.
Installed in a HDD (Apart from the loading times, I don't think the hard drive has anything to do with performance)
I played the game again about 2 weeks ago and the performance was overall good with stable 60FPS. Sometimes it dropped to 50 in some areas but it's probably because I have 30 workshop mods installed including a 16GB HD textures pack.
GPU: EVGA Kingpin 1080ti
CPU: i7 7700k
Ram: 16gb 32000mhz
samsung evo 860
GPU: Sapphire Radeon RX Vega 56
CPU: Ryzen 5 1600
16 GB of RAM
running the game off of an HDD, makes load times a bit lengthy but it's bearable.
EDIT: probably should mention i'm running on Linux with the open-source drivers (Mesa 20.3.2). the lighting bugs may be related to this, but at the very least the game could stop reverting my settings back to have dynamic lighting enabled on every occasion.
GPU: EVGA GeForce RTX 2080 Super
RAM: 16gb
Running it off of some Samsung EVO SSD
Everything looks and runs flawlessly on max settings on a 2k 2560x1440 gsync display.
GPU: GeForce GTX960
RAM 16GB
run off SSD
1080p getting solid 60fps on mostly high settings (motion blur off)
GPU: Geforce GTX 1650 Super
Ram: 8gb
Drive Type: SSD
Resolution: 1080p
Graphics: Max with Unsupported Graphics ON.
60fps in most areas.
Drops to 30-50 fps in the Cliff at Surface tension.
NOTE: HD Graphics mod is ON.
driver: NVIDIA GeForce RTX 2070
ram: 16209 Mb
The game changed considerably since the 2015 build.
Thanks for understanding.
So I've just ran the game after several months of hiatus and I must say it runs much smoother than the last time I played it. I don't know what optimisation wonders the Dev team has accomplished but it really is noticeable. I apologize for misjudging