Black Mesa

Black Mesa

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Macrowolf Jan 26, 2021 @ 1:00pm
How's the performance?
Post your PC specs and give an evaluation on the performance of the current build of the game. I want to know if the framerate has been improved since the release in March.
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Showing 1-15 of 21 comments
gru Jan 26, 2021 @ 1:05pm 
They had improved the performance with the DE edition. I am on a gtx 1050ti, i5 8400 with 16 gb ram and the game runs fine for me above 60 most of the time on high settings.
ANGRY MALICE Jan 26, 2021 @ 11:36pm 
I'd say it runs about the same. The few areas that used to run bad, still runs bad. Maybe I am CPU bottlenecked in those situations, I don't know.
Last edited by ANGRY MALICE; Jan 26, 2021 @ 11:36pm
Peter Brev Jan 27, 2021 @ 1:30am 
Hello.

Everyone will experience CPU bottlenecks because that is just how Source works. It takes a whole lot more work and effort to make the game stop dropping frames that much. Sadly, the only fix is either to switch engines to one that use the full numbers of cores of your CPU and DirectX 11/12 or make the Source engine be DirectX 11/12, neither of which is likely to happen anytime soon.

As for my experience, I play the game absolutely fine for the most part with an i7-8700k, RTX 2080 and 16 GB of RAM.

Thanks for understanding.
Venom415 Jan 27, 2021 @ 11:58am 
on my i5 4670 and 1070, high settings (no dynamic light/shadow settings)

was getting a mostly solid 60 on 1440p with some minor dips with some particle heavy scenes.
ZumZoom Jan 28, 2021 @ 4:56am 
Just finished (boy is it LONG!) and performance was pretty bad in Xen. Some fights I had drops to 5-10 fps AFTER dropping settings to low. It felt like dropping settings from high to low had very little effect. Also for some reason my GPU had heated up to 75C even with verical sync on with only 25-40% use on low settings.
I'm on AMD FX8300 + GTX 980 + 16Gb RAM.
Alvy Jan 28, 2021 @ 7:18am 
GPU: GTX 1070
CPU: I5 9600k
RAM: 16GB
All the graphical settings are enabled/in ultra. 1920x1080 resolution.
Installed in a HDD (Apart from the loading times, I don't think the hard drive has anything to do with performance)

I played the game again about 2 weeks ago and the performance was overall good with stable 60FPS. Sometimes it dropped to 50 in some areas but it's probably because I have 30 workshop mods installed including a 16GB HD textures pack.
Last edited by Alvy; Jan 28, 2021 @ 7:42am
Chillin Jan 28, 2021 @ 7:31am 
ultra settiings with the unstable settings checked and one notch from ultra. running at 4k smooth framerate

GPU: EVGA Kingpin 1080ti
CPU: i7 7700k
Ram: 16gb 32000mhz
samsung evo 860
Last edited by Chillin; Jan 28, 2021 @ 7:32am
riki moe Jan 28, 2021 @ 1:29pm 
i'm seeing performance dips that reach down to 40 fps in areas that use water/screen space reflections (?), it makes combat rather difficult due to input lag. and that's on the lowest settings; i'm not joking. cranking up the generic source engine graphics settings doesn't change much, but bms-specific settings cause lighting to glitch out like hell. had to disable dynamic lighting in order for certain parts of the game to be playable.

GPU: Sapphire Radeon RX Vega 56
CPU: Ryzen 5 1600
16 GB of RAM
running the game off of an HDD, makes load times a bit lengthy but it's bearable.

EDIT: probably should mention i'm running on Linux with the open-source drivers (Mesa 20.3.2). the lighting bugs may be related to this, but at the very least the game could stop reverting my settings back to have dynamic lighting enabled on every occasion.
Last edited by riki moe; Jan 28, 2021 @ 1:31pm
Steakspoon Jan 28, 2021 @ 2:01pm 
CPU: AMD Ryzen 7 3700X
GPU: EVGA GeForce RTX 2080 Super
RAM: 16gb
Running it off of some Samsung EVO SSD

Everything looks and runs flawlessly on max settings on a 2k 2560x1440 gsync display.
Last edited by Steakspoon; Jan 28, 2021 @ 2:02pm
Χ Α Ο Σ Feb 4, 2021 @ 9:50am 
CPU: RYZEN 7 3800XT
GPU: GeForce GTX960
RAM 16GB
run off SSD

1080p getting solid 60fps on mostly high settings (motion blur off)
Blaei ⁧⁧V4 Feb 8, 2021 @ 2:39pm 
CPU: Ryzen 5 3600
GPU: Geforce GTX 1650 Super
Ram: 8gb
Drive Type: SSD
Resolution: 1080p
Graphics: Max with Unsupported Graphics ON.

60fps in most areas.

Drops to 30-50 fps in the Cliff at Surface tension.

NOTE: HD Graphics mod is ON.
Jared Feb 9, 2021 @ 1:49pm 
cpu: Intel(R) Core(TM) i7-9700 CPU @ 3.00GHz
driver: NVIDIA GeForce RTX 2070
ram: 16209 Mb
Peter Brev Feb 9, 2021 @ 1:59pm 
Originally posted by Cryptid_Hunter:
The 2015 build ran a lot better and could've easily allowed to play on high though.
Hello.

The game changed considerably since the 2015 build.

Thanks for understanding.
Mblaze Feb 9, 2021 @ 4:50pm 
Originally posted by Peter Brev:
Hello.

The game changed considerably since the 2015 build.

Thanks for understanding.

So I've just ran the game after several months of hiatus and I must say it runs much smoother than the last time I played it. I don't know what optimisation wonders the Dev team has accomplished but it really is noticeable. I apologize for misjudging :steamsad:
40ozKilla Feb 10, 2021 @ 1:46am 
I9-9900K with a Geforce 1070. Everything cranked to max with everything checked even using high res textures and getting 250-300fps at 1080p
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Date Posted: Jan 26, 2021 @ 1:00pm
Posts: 21