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翻訳の問題を報告
That one makes a lot more sense though, since gargantua since Power Up were always designed to have the player run the living ♥♥♥♥ way from it. They'd have to increase its health and make it killable though, there are no electrical charges or tactical air strike map in Interloper.
You also encounter a Gargantua in Nihilanth i believe, occasionally spawning in a room with a garg in. Also I hope Xentacles are just killable tentacles, like seen here: https://youtu.be/wtIp8jOo8_o?t=199
a. head on - running and killing it
b. stealth way - completely avoid Garg (like it was possible in HL)
This is just a speculation
The chase ends upon you reaching a bridge. You will make use of the long jump to reach the other side. Once there, the chase ends, and multiple Gargantuas are just roaring at you.
Thats stupid. Hope its not true.
Sounds like Usermap-level bad. Svencoop usermap level...
Players would then have the option to fight a Garg if they have the ammo to do so or run away from it. I don't like how the Gargs in BM can't be damaged by any weapons.
The chase takes place on some valley after the Vortigaunt Village after a "Cone" Puzzle. It will probably start with 1 Gargantua, then more Gargantuas start busting through to kill you while you're running away. I can sense you will bypass some Tentacles along the way. Note that the music file is called: xen-gargathon.wav, or Shadows of Death on the Xen Soundtrack. It's way more intense than Surface Tension 3.
https://www.youtube.com/watch?v=6MngVOaPxNk
From the soundscapes file... the chase will end on this note: "In preparation for the jump, we start using the last waterfall utility here."
This indicates that there's some bridge from what I've said. You will make use of the long jump to pass through. Also, YOU CANNOT KILL THIS SO MANY GARGANTUAS! You cannot kill them all with all your rockets, grenades, satchels, uranium. Even if they're killable, I am pretty sure you have no ammo left. After this bridge, the Gargantuas will stop chasing you as they cannot jump nor reach, so they'll just roar in anger for not killing you. Regardless, you are now within the tower. Entering it via a "blowhole".
I can see them improving and tweaking this sequence, but don't expect that you will kill them via something especially with so many chasing you.