Black Mesa

Black Mesa

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Event ID 65 Upon Running Black Mesa
I'm not looking for any reply or help with this since there doesn't seem to be any actual problem, but every time I run Black Mesa and quit, I get an Event ID 65 Error in the Windows 10 Event Viewer saying "Failed with 0x57 retrieving AppModel Runtime status for package Windows." (I've included the whole entry and my hardware, below). Again, I see no visible problem, but since it's an interesting correlation, I thought I'd report it in case someone out there is seeing the same thing and is wondering about it.

Log Name: Microsoft-Windows-AppModel-Runtime/Admin
Source: Microsoft-Windows-AppModel-Runtime
Date: 6/26/2020 1:16:11 PM
Event ID: 65
Task Category: None
Level: Error
Keywords: Process
User: [redacted]
Computer: [redacted]
Description:
Failed with 0x57 retrieving AppModel Runtime status for package Windows.
Event Xml:
<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
<System>
<Provider Name="Microsoft-Windows-AppModel-Runtime" Guid="{f1ef270a-0d32-4352-ba52-dbab41e1d859}" />
<EventID>65</EventID>
<Version>0</Version>
<Level>2</Level>
<Task>0</Task>
<Opcode>0</Opcode>
<Keywords>0x2000000000000001</Keywords>
<TimeCreated SystemTime="2020-06-26T20:16:11.8372643Z" />
<EventRecordID>977</EventRecordID>
<Correlation />
<Execution ProcessID="5708" ThreadID="12888" />
<Channel>Microsoft-Windows-AppModel-Runtime/Admin</Channel>
<Computer>[redacted]</Computer>
<Security UserID=[redacted]>
</System>
<EventData>
<Data Name="ErrorCode">87</Data>
<Data Name="PackageFullName">Windows</Data>
</EventData>
</Event>

My system:

CPU: AMD Ryzen 7 3700X (Matisse, MTS-B0)
3600 MHz (36.00x100.0) @ 3518 MHz (35.25x99.8)
Motherboard: ASUS ROG CROSSHAIR VIII HERO
BIOS: 2010, 06/03/2020
Chipset: AMD X570 (Bixby)
Memory: 16384 MBytes @ 1597 MHz, 14-14-14-34
- 8192 MB PC17000 DDR4 SDRAM - G Skill F4-3200C14-8GTZ
- 8192 MB PC17000 DDR4 SDRAM - G Skill F4-3200C14-8GTZ
Graphics: EVGA GTX 1080 FTW2 Gaming iCX (08G-P4-6686)
NVIDIA GeForce GTX 1080, 8192 MB GDDR5X SDRAM
Drive: Samsung SSD 970 EVO Plus 1TB, 976.8 GB, NVMe
Sound: NVIDIA GP104 - High Definition Audio Controller
Sound: AMD Starship/Matisse/Vermeer - HD Audio Controller
Network: Intel I211AT Copper (Pearsonville) Network Adapter
OS: Microsoft Windows 10 Professional (x64) Build 19041.329 (2004/May 2020 Update)
Monitor: Dell U3417 34" 3440x1440
Last edited by DALCOhstangultion; Jun 26, 2020 @ 1:31pm
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Showing 1-3 of 3 comments
Bitmiko Jun 29, 2020 @ 11:02am 
Try installing a different graphics card driver version or updating. Also, Try to validate data on Steam (right-click game in the library, properties, local files) just in case something was corrupted.
Sorawit Aug 6, 2020 @ 2:31am 
I also encountered this issue after I performed a clean installation of Windows 10 May 2020 (v2004). From my testing, it occurs whenever an application enters Exclusive Fullscreen or Borderless Fullscreen mode. It also occurs when I bring up an overlay like GeForce Experience while playing a game (because Windows switches the game from Exclusive Fullscreen to Borderless when FSO is enabled).

Aside from that, I haven't encountered any system crashes or performance issues.
Sorawit Nov 23, 2020 @ 6:25am 
This issue is fixed in Windows 10 version 20H2.
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Showing 1-3 of 3 comments
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Date Posted: Jun 26, 2020 @ 1:30pm
Posts: 3